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Use mana acceleration to get Gilt-Leaf Archdruid and plenty of others out relatively early, then nick all your opponent\'s land and use Tribal Unity or Kamahl to beat for the win. Deck also contains (Morningtide): 4 Gilt-Leaf Archdruid: 3GG
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I've already seen a few lists of standard druid decks revolving around gilt-leaf archdruid and they seem a lot more solid then this deck. Maybe it's a good start and from here you can make improvements.
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good idea, but gilt leaf druid is kind of worthless. if you already have 7 druids in play then you should probably be raping, but even if u didn't, tapping all 7 druids leaves you with no defense. good idea though
i agree with above, but i think if you need lots of druids maybe - Mothdust Changeling - for the one mana changeling. They are Blue but with the Elvish Harbingers, a couple of Islands and the Evolution Charms the shouldn't be too hard to splash maybe Woodland Changelings? Also Elvish Piper, although not a druid, can possibly double your creature output after turn 4.