Druler

5 Decks, 101 Comments, 0 Reputation

and a deck must contain 60 cards :p

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Posted 24 August 2009 at 13:56 as a comment on Oldschool control

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oow, and really no1 has another good idea that will be good in here? or any questions?
grtz

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Posted 21 August 2009 at 15:33 as a comment on Common Only Blue Aggro/Control

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ty for the nice comment!

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Posted 21 August 2009 at 15:32 as a comment on Common Only Blue Aggro/Control

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AEther vial would be awesome!!
and add 2-3 more flagstones. (remove 3 plains then)
maybe add the +1/+1 enchantment! whats the name? Honor of the Pure?

Just some idea's, but your deck already looks awesome :p

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Posted 21 August 2009 at 15:31 as a comment on Thundering Foot March

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I agree to Azen!!! fast killing, don't twirl around casting creatures and shit...
maybe I do wanna say... play Vulcani falout or pyroclasm, only 3 copies of it... or sideboard them

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Posted 21 August 2009 at 13:13 as a comment on BURN QUICKLY

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And how many times have you got the explaination you gave??

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Posted 21 August 2009 at 12:34 as a comment on Linebacker Deck

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Nice combo yes, but kinda risky! a 5 card combo :/

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Posted 21 August 2009 at 12:26 as a comment on eldest dance

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I don't like this deck either, to much big creatures and the chance to get a lot of mana with Bloom Tender is too low...
I'm with smc, in a normal tournament I don't think you'll have 5 or more wins is low...

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Posted 21 August 2009 at 12:04 as a comment on Big Drop

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2. Magus of the Disk + Ghostway = One-sided "Wrath of God" + "Comes into play" Abilities
--> new rules say that when a creature is destroyed you can't blink or boost him with a +1/+1 ability or spell. So I don't think you can Ghostway your own creature :/

Then, maybe add a Kitchen Finks or more... he comes into play-->2 life; he dies-->2life Then blink --> 2life, dies again --> 2 lives.

I got a U/W/B Lifegain deck build around kitchen finks and blink :p works quite well!!! Maybe instead of man o war or Riftwing.

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Posted 20 August 2009 at 13:07 as a comment on U/W Blink

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lol, its Highlander, it HAS to be 100 cards ^^.
very fun format to play actually!

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Posted 20 August 2009 at 12:42 as a comment on Kiku EDH

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Oow, I see you play 65 cards now. Better make it 60!!

Trow out 1 wispersilk cloak and other things. If I were you I would test the deck and see what bothers you in this deck. and trow that out.

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Posted 20 August 2009 at 12:40 as a comment on New Artifact Deck (Don't have the cards) Comment!!

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@ Realmwizard: Yes, I'm saying this is my version that will kick in in october. When scourge and shit ( fetchland) isn't legal anymore. So I Searched for cards that replace those land. So comment if you think this isn't that good or is good. Don't say its a netdeck... It is, but changed at my way for playin tournaments in the futur...

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Posted 20 August 2009 at 11:56 as a comment on G/W/R Aggro extended

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btw: look at my common only aggro/control for other control Ideas. And plz Rate

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Posted 17 August 2009 at 12:48 as a comment on Total Control. Comments welcome

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add 4 "thirst of knowledge" or if you want 2 mana drawing: "Think Twice" or "Fire and Ice" ( you can choose each time you activate Isochron scepter to draw a card or do 2 damage to a target!!!!
The drawing is important to keep something in your hand to imprint Isochron.

add 4 artifact lands, so you can return the land and play it back.
Remove 1 Darksteel Collosus; 4 is to much.
Freed from the real is nice in this deck, for mutiple activate the Faerie.

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Posted 17 August 2009 at 12:47 as a comment on Total Control. Comments welcome

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more lands!

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Posted 17 August 2009 at 12:40 as a comment on R/B Burn Disc

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20 lands minimum if you go control, so you can play creatures and counter your opp. Or if you EVER wanna play time stop :p

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Posted 17 August 2009 at 12:38 as a comment on Faerie/Counter Deck

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you'll need more land then 16...
add glimmervoid, it add 1 of any color as long you have an artifact in play. ( extended right?)
Then put in some control, counterspells, removal and drawing.
Ornithopter hasn't got a real reason to play? same with steel wall. Remove those.
If you add drawing? Maybe remove a Sen Triplets.
Instead of Prison Term, play Path to Exile. cheaper in mana and its exiled.

Start with this, I hope I helped

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Posted 17 August 2009 at 12:36 as a comment on New Artifact Deck (Don't have the cards) Comment!!

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Mana ramp uses more mana accel.
Like Fertile Ground and Rampant grow, Make room for those to speed up your deck!

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Posted 16 August 2009 at 09:03 as a comment on REALM STOMPER

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I think Merfolk milling is faster.
its uses 4 drowner of secrets, 4 judge of Currents, 4 Grimoire thiefs.

and You can't cast Mind funeral! No black mana :/

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Posted 16 August 2009 at 09:01 as a comment on delete

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Just wandering, what purpose does Demonic Consultation have?

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Posted 16 August 2009 at 08:58 as a comment on Disc Deck

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