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NOTE: Set by owner when deck was made.
There's a stigma against counterspells in edh (which shouldn't exist), but this deck could really use 4-6 . You're playing mono blue, and blue's biggest upsides are draw and counters (the reason it is debatably the best color in edh). You have plenty of draw, but you don't have ways of interacting with the stack, which means you can't really interact with noncreature spells. I would recommend swan song, counterspell, arcane denial, disdainful stroke, disallow, and forbid. There are plenty more depending on your budget (force of will, cryptic command, mana drain, pact of negation, mystic confluence). One last suggestion: you have ways of bouncing creatures, but tempo isn't the best way to win in edh. You need permanent answers, counterspells, but also creature removal. Your best options are reality shift, pongify, rapid hybridization, and curse of swine. Even if you leave your opponent with a few tokens, these can be bounced and permanently dealt with later (and for the most part, they're too small to matter compared to the creatures you're killing). Otherwise the deck looks sweet!
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I appreciate that! I wasnt so much looking at making this an extremely competitive deck, but i was thinking of possibly adding a few counters for it, especially cryptic and confluence, since they have the most utility.