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A control style deck that uses Hedron Alignment as it's win con.
Use Thing to keep the field clear of creature threats, counter what you can while digging for your stuff. Try to save the exile part of Hedron for an opponent's turn with Logic Knot.Biggest thing the deck needs is graveyard recursion in case you end up with too many of HA in the graveyard. Haven't gone over my options on that yet, but suggestions are welcome. Let me know what you think!
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