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So i took the original Gilder Bairn combo and made it a thing. This is meant to be Modern competetive, so if you have serious advice or questions about things, please comment!
#1: Set up the Gilder combo (Traning Grounds, Paradise Mantle, Gilder Bairn) while stalling your opponents.#2: Get out Plaxcaster or Ring of Evos Isle.#3: Play Sage of Hours with either Plaxcaster or the Ring already out. Once Sage has a counter on him, use the Gilder combo to pump him up to as high as you need, then activate his ability to effectively take as many turns as necessary to win the game.
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I like this one much more. It seems fairly fool-proof, with several win-cons. The only problem I have with this is I don't exactly understand how lighthouse chronologist works
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the chronologist is only a placeholder. wizards just teased a new blue heroic creature that lets me take an extra turn for every 5 +1 counters i remove from it. See the linkhttp://www.mythicspoiler.com/nyx/cards/sageofhours.htmledit: got rid of your duplicate comment. hate it when it does that to me
I think this combo will be something the moment Journey comes out. You pretty much win when sage hits the fild with Gilder and Training gorunds already in play. You could add llanowar reborn/oran-rief for an instant counter on sage
hmmm. i will consider them
also alby, chronologist basically means that in a 1v1 match, you would take an extra turn after your opponent ends his turn, THEN you would take you actual turn after that. an even better example is say you are in a 4 man free for all. you would take your turn, then your first opponent would take theirs, then you would go again, then your second opponent would go, then you would go again, then your third opponent would go, then you would go yet again, THEN it would be your actual turn. make sense?
JZ Llanowar Reborn would be the only one i could use. Oran-Rief only works on green creatures and the Sage is blue
Yes, it makes sense now. Thanks!
glad i could help :)
Sage of hours was modern, standard, and extended abused the second it was teased. all the sudden mono black is out and anything sage of hours is in. one card turns the world of magic and still waiting for Kruphix God text and lvl
Go to mythicspoiler.com They have had the entire setlist up for a week now
Do you think there's any room here for Pili-Pala? That plus Training Ground and Paradise Mantle would provide infinite mana of any color. I'm really loving this concept, btw. If it ends up working in the Modern meta After Nyx is released, I might just have to eat Ramen for a couple of weeks. (Sage Seer is going to be a $40+ card for sure).
I feel ya man. Im going to start getting the pieces i need before long and then start playtesting it. Im excited because if this works it will be amazing!!!
Bant Sage(of hours) will be interesting t build/play.
im dreading the first time i face that. it will be horrid to face
Ajani, Mentor of Heroes provides another fun option. Use his ultimate while a Sonbonded Sage of Hours is in play... Take 20 extra turns. Could be infinite turns if you wait till loyalty 9.
thats 2 extra cards that, while they make a great combo, dont really help this deck. I could just play Ajani and buff him with Gilder Bairn and get the 100 life i need easy. as for Sage, there are a few necessary ways to get him the counters in here already, so once he has one, i can just double it until i can take 100 turns
Wasn't really suggesting it for this deck; it just got me excited. I think it's the only way to get infinite turns in Standard (like there needs to be more than one).
lol yeah but thats a hard combo to set up. you have to keep ajani alive for 5 turns, meaning that you need to be ramping as soon as possible. plus you would likely be running either G/W or Bant, so mana fixing would be an issue too. its completely doable, just very difficult
I think Ajani would work better in turbo fog, honestly.http://www.mtgvault.com/albytheracistdragon/decks/guild-grinderbant-budget-mix/
agreed he would fit perfectly
Add another card to the mix, and it's not TOO tough to set up:1. Play Sage of Hours(The rest COULD be done before the opponent's next turn, but would realistically take longer )3. Play Sunbond on Sage of Hours4. Play Ajani, and +1 Ajani, giving Sage the counters. (Opponent gets no more turns after this point)5. Play Ordeal of Heliod on Sage, and attack. Sac the Ordeal. (Sage now has 15 +1/+1 counters)6. Take three extra turns, during which you +3 Ajani, giving Sage 9 +1/+1 counters.7. Take an extra turn, during which you +1 Ajani.8. Ultimate Ajani. You gain 100 life, Sage gets 100 counters, and you can take infinite extra turns.9. Laugh maniacally while you can , cause it might never happen again.
assuming no mana ramp is done, this would be a turn 6 combo at best. in standard that isnt bad, but thats still a risky move. and to that, i totally agree on step 9, because you would only pull that off once
So I was hella wrong about Sage of Hours' value. By a factor of 10. Oh well, that makes it all the more attainable.
vorel of the hull clade is similar to gilder bairn for standard check out my standard version :3 suggestions are much appreciatedhttp://www.mtgvault.com/imementomori/decks/bioshift-standard/
i made the combo because they were so similar, but vorel is: #1 legendary and #2 costs 2 colored mana for his ability to go off. he is great, dont get me wrong. my buddy baeldares runs standard simic and it is broken all to hell when it comes to counter production
Isn't Kira bad for this deck? She(?) stops gilderbairn from targeting sage, I mean, I guess you just try to equip the sage with something first and then trigger the bairn, it just seems annoying and wasteful... I know I would hate to have all my pieces in place but be unable to put them together because of one of my own things.
yes, the ability would be countered the first time i do it, but because i can do it as many times as i so choose, then kira will not really be as much of a hinderance as she seems to be
May want to look into more card draw or ways to pull from your library if you want it to be competitive in modern. Combo decks get less effective for every card needed in its combo. Say you have 5 cards necessary, a play set of each. So you have a one in three chance initially of pulling a needed card. Good odds any day of the week. Ok so now you draw your initial hand (7cards) let's say you get lucky and you pull three of the needed cards. Awesome start..... Ohhh so it seemed. Now you've got a 17% chance of drawing one of the last two needed cards. That's 17 times out of 100. Let's say it's your lucky day though and you pull it quick. Good!!! Nope... No.... Now the % is around 8.4 of getting that final card. Granted from here the odds go nowhere but up, very slowly though. Toloria West or any blue creature with transmute will help you pull your gilder bairn. There's also ways to pull artifacts and enchantments.
Muddle the Mixture might be better over remand too, same cost but it also has transmute. That way if you have a couple other counter spells you can just discard it and pull gilder bairn, Kira or plaxcaster out. Just a thought...
MtM has a cmc of 2. You would need something with cmc 3 to pull out gilder.
yeah the only mono blue transmute for 3 is Drift of Phantasms, and i might add it, but im not sure. will need to get this deck finished first. im only halfway to complete on it. as for remand, as good as it is, i swapped it with delay. since my goal is to take as unneccessarily large amount of turns in the first place, making someone wait is just sweet irony. true i will miss out on the card draw, but i am willing to make any adjustments as necessary for this thing to truly work good
Tolaria West*
http://www.mtgvault.com/simicmartin35/decks/korimarx-king-of-traitors/
Dang ... this combo is scary. Why not make a proliferate - planeswalker d- ... nevermind.
Exactly...
Three weeks later, still causes people to be flabbergasted
The combo is just plain awesome. I admit that I was drooling for about a minute as I pondered the possibilities.While 5-card combos are mind blowing and elegant, 3-card combos are gnarly when combined in a single deck. Gilder Bairn works so well with training grounds. All those planeswalker ultimates .... Garruk's + a 9/9 kraken. Ridiculous shenanagins with Karn.This (and proliferate) with Planeswalkers is so damn powerful I expect Wizards will have to remove loyalty counters or make them untargetable!
You have blown my mind, so I will try to return the favor. Look up Thamaturgy 101 and be amazed.
im not getting any results back from search. can you post the link for me?
Man, this dude Gavin is a great source of ... swag? awesome?http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/rc/295Here's the link.
This is an awesome combo! Too bad I can only like a deck once : (Could you make a budget form of this deck?
Ask NorthernWarlord =).
Yep, I will do that : )
Shall we specialize? You are helpful and keep conversations going, Northern builds budget decks, and I know the rulebook, though my important duty is comic relief. All we need now is a card expert ... preferably a tournament expert as well.P.S. If you think I'm funny, just wait till Old Groucho calls the Marx brothers.
You are right on that one. We make a perfect team, the 3 mtgvaulteteers!
Let's draw straws ... erm, let's clash to see who must become the history buff!
Just let me make my clash deck. Hahaha!
Lol ... worst deck ever. Right up there with pure Land Destruction. Tell you what - I'll build a clash deck, you make a LD deck, and let's fight! Making it will be cheap =).
OK, it will be funny.I'm really sleepy right now so I'll make it tomorrowIs there any free online magic playing that doesn't require adobe flash player and can be easily used on a kindle?
I will look into it. Good night!
What about prohet of kruphix Neat deck, Just made this one http://www.mtgvault.com/dragon77/decks/teeg-bound/
All right dragon, I will take a look at it. NP.
prophet isnt really needed here. its nice though, wont argue that
Is it ok with you if northernwarlord makes a budget version of this deck?
i dont mind one bit. so long as i get the credit for the original deck design, i dont care at all who makes what with this
You will get the credit, I promiseThank you
I will make double sure. Northern is chill, so don't fret.Thank you again.P.S. Barracuda is Ebony, I am Ivory, and Northern is Dante. =).
I know northern is chill, just want him to know that he will get the credit
Yeah ... he did it for me!
Yeah, I remember that deck now!And you did it for me
And all that needs to happen is you do it for Northern, and we've come full circle!
On which one? That is the question
I completed the circle! I made a hydra ramp deck, read it's description!
If Northern is Dante, who is Virgil?
Good question, ask him
Hmm.... maybe Dante already killed him ...
I shall be Virgil. Not the most glorious of roles, but i will take it
Thank you for your help! Casting may have taken a while!
We forgot about rebellion.
The deck is now officially complete with the release of Journey Into Nyx!
O7 shall we christen her with a cool name, sir?!
she already has a cool name, but i am open to suggestions!! until then, DISMISSED!!! O7
How about ... "Who needs proliferate? "
hmm...lacks appeal
How about ... Gilden Age?
As time flies by...
hmm...still not good enough...
Third time is a charm;The Tap Trap.
Lol, but there are no "traps" in the deck.
http://img2.wikia.nocookie.net/__cb20110913170637/meme/images/a/aa/My_trap_card.jpg
Somebody had a bait doll on hand.
Just imagine if there wasa magic card that worked like Scrap-Iron Scarecrow. I would be ripping my hair out
scrap iron can only be used once per turn though...magic has fog...
fair point
now if it returned to your hand instead of going to the graveyard then maybe...
a fog with buyback? thats just crazy talk!!!
Yes, really crazy! I didn't know you guys played yugioh! I play but I cut down a lot since I found magic
Two of my other friends on this site play as well. We go back and forth between the two.
Sacrilege! =).I don't play "Yu-gi-oh!". However I still have the original starting pack, plus a black luster soldier which is useless, since I don't own the ritual I need to summon it, and the epic soul exchange. Oh well, Trapmaster and Man-Eating Bug are awesome.
if i could somehow port my yugioh dragon deck over to a magic equivalent, then i would be the happiest person ever. i began playing yugioh back in 98 and i played for a several years. during that time i built what is hands down the best deck ive ever made. to date, it has never lost a match. only one person has ever played it twice, and he regretted it when after a few turns i dropped a Blue Eyes, Horus Lv8, and Armed Dragon Lv10 at the same time, wiped his whole field, and swung for game. my friends refused to play it, not even in a multiplayer match. it is too damn powerful for its own good. it also had a knack of getting revenge on people who killed one of my dragons. i used to warn people who wanted to play it to not kill any of the dragons or else a bigger one would drop in and kill them in retaliation. without fail, someone would kill one of my dragons, only to have an even nastier dragon swoop in and just wreck their entire game plan. the hilarious part is that the average star level is 7
Sounds fun. I wanna play it.
the only downside is that i stopped playing shortly after synchro monsters came out, so it is severely outdated. i doubt it would be able to maintain its record unless i give it a major overhaul
How bout I give you my old cards, and you go for it!And you should look at the yugioh card "soul change". It allows you to sacrifice one of your opponent's creatures in place of your own. I don't even play yugioh and I see how crazy that is.
I thought it was soul exchange.
It is soul exchange, I use it in an awesome ancient gear deck, but I seriously cut back when I found magic, now my yugioh cards just lie there in my drawer most of the time
I actually dont need it. I can special summon all but 2 creatures in the deck. Several all at once in some cases. The deck has at least one of every card that keys off of or is a member of the blues eyes and red eyes dragon lineage, not to mention all the armed dragons and horus lineage, plus some of the most OP (and in some cases banned) dragons ever to grace the game, including but not limited to Chaos Emperor Dragon, Montage Dragon, and Gandora the Dragon of Destruction. If it were a magic deck, it would be R/W/B because while the creatures are nasty, the spells and traps are even nastier. I will post the full decklist after i get off of work today so you all can weigh in on it
Sounds awesome!
Ow, my head exploded! Sorry about the misspelled card ... man spellcheck sucks.
It's okay, everyone has spell check problems (look at me)
T1 Cyber End Dragon at 16000 ATK anyone?
Yes, I got Malefic Cyber End Dragon that high once or twice, with piercing would be just perfectLightsworns anyone?
guys on turn 1 my dragons can have blue eyes shining and blue eyes ultimate both out with five headed dragon 2 turns away. Thats not something to shake a stick at
What? That is SICK, you better post your deck on here, THAT is something to shake a stick atI can get a first turn win with lightsworns, well, the first turn you can attack2 Solar recharges, charge of the light brigade, judgment Dragon, and 2 lightrays (diabolos or daedalus) is a perfect hand for that!
Ok guys, this is a really, really long post because of how the deck is built. Hate it all you like though, the sucker works like a dream. I have recently purchased the Azure-Eyes Silver Dragon deck and plan to incorporate parts of it into the deck here soon. Until that happens though, here is my pride and joy, the Dragon Legacy Deck!!!Five-Headed DragonBlue-Eyes Shining DragonBlue-Eyes Ultimate DragonBlue-Eyes White Dragon x3Paladin of White DragonKaibamanThe White Stone of LegendLightpulsar DragonRed-Eyes Darkness Metal DragonRed-Eyes Darkness DragonRed-Eyes B. DragonRed-Eyes WyvernRed-Eyes B. ChickDark Armed DragonArmed Dragon Lv10Armed Dragon Lv7Armed Dragon Lv5Armed Dragon Lv3Horus the Black Flame Dragon Lv8Horus the Black Flame Dragon Lv6Horus the Black Flame Dragon Lv4Gandora the Dragon of DestructionChaos Emperor Dragon - Envoy of the EndMontage DragonFelgrand DragonEclipse WyvernDarkflare DragonDecoy DragonAxe DraganuteVanguard of the DragonMasked Dragon x2Divine Dragon RagnarokLord of D.King DragunInferno Fire BlastPot of GreedPolymerizationLevel ModulationThe Flute of Summoning DragonTrade-InSwords of Revealing LightDragon's MirrorBurst Stream of DestructionChaos ZoneD.D.R. - Different Dimension ReincarnationWhite Dragon RitualCard TraderFuture FusionEnemy ControllerReturn from the Different DimensionProof of PowerlessnessDamage CondenserDragon's RebirthMalevolent CatastropheExchange of the SpiritMagic CylinderRope of LifeDragon's RageSpellbinding CircleEscape from the Different DimensionDivine Wrath
Ermagerd, so many 1 offs. I actually run a modified azure deck. It's a good intro deck.
I know! Must have been a pain to write all those, especially with autocorrect
Most definitely.
That's quite a list. I won't pretend to know what's going on, but seeing so many dragons in on place gives me a hint.
no problem with autocorrect. typed it into notepad to make sure. yeah as haphazard as the deck looks, it runs amazingly well. lots of special summoning, and banishing (exiling), only to pull the stuff right back into play
http://www.mtgvault.com/vaan104/decks/bio-deck/ my version ive been working on
definitely different. not sure what use TNN would really be here...
if u r in a 1vs1 match u drop him in with a bunch of counters on him and hes unblockable
im thinking of adding something to return the sage to my hand so after I use his counters I can play him again with more counters from the biomancer
Skybind could potentially work wonderfully for that, but only if you run enough enchantments, and can support the 3WW cost.
just run an enchant heavy heroic build and you would be set
Why not run something more than simic charm to trigger sage? Slaughter pact comes to mind as with Kira there's no down fall, with paradise's you can pay if needed against your opponent, and if you happen to be tapped out minus your gilder you can still combo out first turn with sage.
simic charm isnt meant to trigger sage. thats what the ring and vigean hydropon are for
Right but ring triggers on your upkeep and idk what the second card you mention is lol but yeah the gaft only triggers sage turn it drops.
My version would just drop 2 land the rings and add 3 pacts and a jtms
I don't think that Jace is modern legal.
Good point lol I don't play modern so another graft guy then lol
sorry i meant plaxcaster frogling, not hydropon. and considering how expensive jace is, i wont be getting one anytime soon
No, jace is banned I was just trying to say ring is too slow as it gives your opponent(s) a full turn to deal with stuff. That's also why I suggested a 0 cost spell that targets. I haven't played the deck but with a curve that low and ramp with the 8 paradises you should be able to cut to 20 land just fine. So cutting 2 rings and 2 land (6 if it were me because I'd cut yavimaya cost for like city of brass or the new one if adding slaughter pact) them add 3 slaughter pact and one more plaxcaster giving you plenty of ways to be sure you can go infinite with saga ASAP.
ya u will find generating counters to be hard so I reworked my deck to add battlegrowth and forced adaptation along with the biomancer i hope its good enough http://www.mtgvault.com/vaan104/decks/bio-deck/
just played my first game with the sage and I got the infinite turns combo right away lol it was awesome
nice one. glad to hear it
That's great to hear!
Would you mind looking this over? Was so impressed i tried to make this combo deck even combo-ier!http://www.mtgvault.com/bsaf/decks/combo-bairn/
Why not use Slitherhead as a more resilient way of getting a counter on Sage of Hours? People won't be boarding Graveyard hate against a combo like this, and you have another way of getting a free counter.
Llanowar reborn is the safest way but trades off on speed it looks like, occasional turn 1 no mana dork may be why