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My take on the 8 rack build. The deck is built, save for testing changes that have been made over time. Cards to test:Bitter OrdealBottomless PitLife from the LoamCards to replace over time:Overgrown Tomb w/ Bayou
Lots of insanity in this deck build. Play it much like a typical 8 rack deck, but with the added bonuses of Deathrite Shaman and Waste Not. Keep your charms handy for any surprises your opponents might have, or to keep them tied up as soon as they draw. Sideboard notesRelic of Progenitus: for any graveyard based buildSurgical Extraction: gets rid of any discarded threats permanentlyNull Rod: for affinity builds or artifact heavy decksSmallpox: destroys the dreams of most decks. EnjoyMaelstrom Pulse: kills things Abrupt Decay and Fatal Push can't hit
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NOTE: Set by owner when deck was made.
its expensive but Liliana of the veil would be good
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See I like Lily, but I don't know where to put her. The deck runs incredibly well but she is so good that I want to add her too
Swapped out ensnaring bridge for chainer's edict. Should hopefully be more useful than bridge in this build
Toying with the idea of using Bottomless Put in place of Chainer's Edict. A good alternative to Lily as well I think
Beginning the paperstrip method for testing on the deck. Should help streamline what the deck does and does not need. http://www.mtgvault.com/wickeddarkman/decks/the-paperstrip-method/
Possibly including either Damnable Pact or Sign in Blood for testing if there are spots opened during testing as alternative methods for late game discard/damage off a triggered Waste Not
Also considering Bitter Ordeal. Can't believe I forgot about it
Did some playtesting with the deck the other day as it is currently. Vs burn it actually managed to keep my opponent mana screwed and empty handed, so I didn't take that much damage before it came out swinging. Also played against a legacy hydra deck and got out a decent amount of zombies from discarded hydras. Ultimately won using deathrite's second ability at end of turn multiple times and using zombies to chump block. These were before I decided to start the paper strip testing.
Oh, so many things can be put into this...I'll think about the stuff, but I can remember that legacy usually runs 2 hymn in main and one in sb, this is probably due to reanimatordecks :DI also recall that the more recent pox-builds had succes with life from the loam and raven's crime (or liliana) Most also went into red.
life from the loam would be a good card to consider here. never thought about that one.
Dark ritual?Warren weirding, black sun's zenith, darkblast, damnation, dark confidant, rotting rats, liliana's specter, thieving sprites, bitterblossom, noxious revival, bloodghast, serum powder, bojuka bog, faerie macabre.
Out of all of these suggestions, there only ones I would be potentially using are damnation, BB, noxious revival, and maybe rotting rats. The rest wouldn't be as useful as you think. I don't need much in the way of graveyard hate because I can potentially snipe if I have shaman out, which I almost always do in my first two turns. I might do a one or two of with bloodghast, but only if I decide to mainboard smallpox
Usually 4 gravehaters doesn't cut it :D I once sideboarded 12 gravehating cards against reanimation and ended up loosing... I recommend at least 6 individual cards if graves are your weak spot.I just sow a lot of picks, some may find your attention, others won't.
Out of interrest, have you changed any parts of the methods I've outlined, and did you get measurable results?So far I've come to the conclusion that it takes a minimum of 25 games to get a reliable picture of how the cards in a paperstrip deck measure up against the cards of a single enemy deck.With the current modern meta that still translates into a lot of games, but playing against the same deck again and again really reveals what works and what doesn't.I've refined the process to play against all decks in the meta while registering how many cards the paperstrips want to cut against each enemy deck, then I will remove the cards that are useless against most decks, and then I try to think what could possibly replace them and work against ALL the decks.I then insert them and restart the whole thing again, which can be extremely annoying when I have to play around 250 games each "generation" I'm glad that I'm fairly patient.
Unfortunately I haven't had the time to get very far with paperstrip testing. Between my inconsistent hours at work and married life, I've barely had any time to even touch magic. I've played two games in the last three months, and the legacy groups that I do know of all meet up on days that I work. It blows
Since you are married, there might be children, and then you teach them magic, so just be patient.alternativelly make a bench(or use any surface) with your deck and a testdeck permanently on it, and whenever you got the time, just play a single game. It's the routine of it that will allow you to know that you DO have the time if you have everything prepaired.
No kids yet, but eventually. As for the free time, it's just me really needing to find it.
Research "life-hacking" which is all about finding the time for everything you deem important.
Dropped an abrupt decay, a dark deal, and both chainer's edict for a thoughtseize playset. Should fix my lack of discard spells on hand
Also dropped the one forest got a fourth dakmor salvage. Dropped dark deal entirely for two more raven's crime
Replaced kataki, war's wage with null rod in sideboard. Should be more useful vs artifacts
Replaced Ghost Quarter with Strip Mine. Don't know why I didn't have it to begin with
Oh, that's why. Swapped for Wasteland
Don't have them just yet, but swapped the Overgrown Tomb out for Bayou
So after getting to play this against someone other than myself for testing, I can say that Dark Deal is a beast if I have out Waste Not. I dropped one on my opponent and got six mana, two draws, and a zombie, then dropped another and got three more draws. I started off with Shaman, Catacombs, my only forest, Waste Not, and Dark Deal in hand alongside Ghost Quarter and an Inquisition. It was the best hand I could've asked for. I'm also debating a spot for Tasigur's Cruelty, though it would likely only be a two of at most
Replaced Dismember with Fatal Push. Will help keep my life up a lot more early on
Since they banned Deathrite Shaman, I let this deck collect dust, but with Ignoble Hierarch I can at least keep the mana function going, though I'm sad I can't use the other 2 functions
You might want to adjust the quantity of inquisition of kozilek as well.A couple of sets have moved the boundaries of what costs cards have in the decks, like the recent evoke cycle, and currently channel cards from neon dynasty.Mtgvault is not exactly thriving these days, but it still has its uses.I'm still running my paperstrips, and I learned some years ago that parts of the concept had spread out into other cardnames, mainly the statistical parts of it.
I'm still a little hesitant of dropping it. The early game is most dangerous to me, so the few things that CAN come into play are what I'm worried about. Big stuff I can deal with easily
It might just be me, but I think 2 abrupt decay isn't enough to deal with big stuff.Fatal push is tied to 2cc and 4cc, anything above slips through, just like with inquisition.