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A deck based around Molten psyche, Runeflare trap, and pyromancer ascension. Time reversal to get back use molten psyche's and runeflare traps(mostly against control) Molten psyche can get past leyline of sanctity. When it gets going can draw anywhere between 4-6 cards a turn. Has trouble against control. Suggestions on how to get around this? Does not require pyromacer ascension to win. Has dealt 50+ damage in one turn. Beat a quest deck at fnm
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with howling mine would be more easy to cast runeflare trap and the damage will be greater
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