Budget, Attack of the Land !!

by dragon77 on 18 November 2013

Main Deck (60 cards)

Instants (9)

Fog3xFog

Enchantments (4)


Land (30)

Sideboard (7 cards)

Creatures (2)

Enchantments (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

need 4 more cards

Deck Tags

  • budget land creature
  • Budget
  • Fun
  • needs help

Deck at a Glance

Social Stats

51
Likes

This deck has been viewed 5,447 times.

Mana Curve

Mana Symbol Occurrence

000038

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Budget, Attack of the Land !!

this deck is... well... interesting?

1
Posted 19 November 2013 at 00:23

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try adding dryad arbor, exploration, and some land tutors. I think 28~30 lands are enough. Enjoyed the idea!

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Posted 19 November 2013 at 00:38

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exploration are around 20 each, but dryad are reasonable, maybe cultivates or sky shroud calms then

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Posted 19 November 2013 at 01:25

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This decks looks SWEET! I am going to proxy this when a friend and myself start building Modern/Legacy decks. Great work!

1
Posted 19 November 2013 at 02:01

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i agree, its pretty cool, and i do really want to make a deck like this now. a different style of play that i never thouhgt of before.

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Posted 19 November 2013 at 02:03

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Thanks Sway and others for your comments

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Posted 19 November 2013 at 02:51

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Made some changes , how's this look ?

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Posted 19 November 2013 at 22:43

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Nice deck!
I would run a few more land tutors:
Cultivate is a favourite, Search for tomorrow isn't bad either.

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Posted 19 November 2013 at 02:11

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what about life/death

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Posted 19 November 2013 at 02:55

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Life and Limb?

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Posted 19 November 2013 at 04:13

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I love your deck, but I think it would be fun if you could somehow work in Nature's Will, Liege of the Tangle (overkill), and Rites of Flourishing to speed up your game and thin out your deck quicker

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Posted 19 November 2013 at 04:21

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YES ADD THE LIEGE.

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Posted 19 November 2013 at 23:50

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Added two hows the deck look now ?

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Posted 20 November 2013 at 00:13

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just a word of advice: add a period in some places becasue it becomes frustrating pizza is good

1
Posted 20 November 2013 at 02:37

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anyway the deck is good

0
Posted 20 November 2013 at 02:38

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Some people think the deck is all over the place

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Posted 20 November 2013 at 02:40

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fits with me

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Posted 20 November 2013 at 02:50

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well actually get rid of the guards and add more forests i would say

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Posted 20 November 2013 at 02:50

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Yes, get rid of the gaurds. MORE LANDS! Actually, for lands you might want to consider misty rainforest or verdant catacombs, but that would detracting from your budget aspect of this deck, but would be another great way to pull out lands quickly and thin your deck quicker and make your deck run smoother i think.

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Posted 20 November 2013 at 05:45

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Also terramorphic expanse and evolving winds are great add-ons

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Posted 20 November 2013 at 21:34

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Yeah, that's probably the best budget wise way to go

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Posted 20 November 2013 at 23:23

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Oracle of Mul Daya?

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Posted 19 November 2013 at 06:45

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Very neat deck. Good job!

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Posted 19 November 2013 at 08:56

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I agree with some of the other people. Take out 4 lands and add in 4 copies of a creature that can add mana to your mana pool. Weakness with this deck is that you are tapping all of your lands to cast the spells. If all of your lands are tapped...that leaves nothing to attack/block with (unless you have 5 mana available and Rude Awakening in your hand).

Use the creature to tap for mana and use your untapped Land as a creature.

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Posted 19 November 2013 at 09:08

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Looks like fun. I like it!
I suggest adding Khalni Heart Expedition, it simply gets lands out faster.

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Posted 19 November 2013 at 11:40

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Not a bad Idea.

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Posted 19 November 2013 at 15:04

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So awesome!

Would it help to add a double draw card like Howling Mine? That's kinda cheap.

1
Posted 19 November 2013 at 12:28

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I was sorta thinking Howling Mine too. Lets you draw two cards every turn ensuring you get a land every drop.

0
Posted 19 November 2013 at 15:03

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Thanks for the help everyone !

0
Posted 19 November 2013 at 14:06

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i realy like the idea of the deck but there is one problem. when you play a land every turn and hold some cards back you have 50% chance to draw another land. that will kill yourself. unless you have some card draw. that is why i dont like summer bloom. it will help you one time to play a few more lands but after that it is an enchantment that does nothing.

use harmonize or citanul woodreaders. sollid card draw.

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Posted 19 November 2013 at 14:21

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agreed. add 4x explore and take out the cartographers.

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Posted 19 November 2013 at 15:14

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Made some changes , how's this look ?

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Posted 19 November 2013 at 22:43

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Life and limb is must! Staff arbor would also be helpful

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Posted 19 November 2013 at 18:03

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here is actually a bunch of cards that are really good for a deck like this (beware mixing sporemound and life and limb as they create an infinite loop with no end (unless you find a way to destroy one of them) and then the game would end in a draw)

Awakener Druid
Sakura-Tribe Scout
Kamahl, Fist of Krosa
Molimo, Maro-Sorcerer
Oracle of Mul Daya
Quirion Druid
Sporemound
Thelonite Druid
Bear Umbra
Genju of the Cedars
Greener Pastures
Nature's Revolt
Nature's Will
Vastwood Zendikon
Animate Land
Sprout Swarm
Nature's Spiral
Verdant Touch

any of the above would be good but I HIGHLY suggest
4x Life and Limb
4x Gaea's Touch
2-4x Ordeal of Nylea
2-4x Budoka Gardener
2-4x One with Nature
2x Living Terrain
1-2 Liege of the Tangle
1-2x Primeval bounty ( I'm not sure but i think that with Life and Limb out that putting out a land would activate both the creature trigger and the land trigger)

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Posted 19 November 2013 at 18:41

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Kamahl, Fist of Krosa is good to have

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Posted 19 November 2013 at 21:15

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Made some changes , how's this look ?

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Posted 19 November 2013 at 22:42

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this deck is becoming a mess.

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Posted 20 November 2013 at 01:34

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Agree. The first version was 3 colors that was very balanced. The deck is all over the place now. Still, it is on the front page. None of my decks have done that. So, good job on that.

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Posted 20 November 2013 at 02:31

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What changes , should i change back ?

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Posted 20 November 2013 at 02:33

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I was trying to find a defesive creature while i do the deck, should grove of the guardian be put in ? Thats why the artifact was put in and with all the land i thought leige of tangle but whats your thought thales120 and Jessie

0
Posted 20 November 2013 at 02:34

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Dragon77, there are much better Magic players that can give you ideas than I can. Personally, I simply liked the balance of the three colors in your first deck. And the Groundskeeper too.

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Posted 20 November 2013 at 02:44

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Regardless, I think the deck shows more promise and talent than most of the decks I build. Good job!

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Posted 20 November 2013 at 02:44

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Thanks, i had a splash of white at one point but it always green

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Posted 20 November 2013 at 02:47

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With Earth Surge and your animate lands creating 2/2 creatures (also with getting buffs) it may be better playing Overwhelming Stampede over Overrun (but only if you can almost ensure that the creatures will be at least 3/3 (better if they are more)

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Posted 20 November 2013 at 12:58

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Remove guardians of meletis and add thallid shell-dweller. a little weaker but less mana cost and it makes little saprolings. Win/Win

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Posted 20 November 2013 at 13:55

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Was trying to find blockers , even a regerate creature could help !

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Posted 20 November 2013 at 14:09

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wall of brambles? perfect? or wolfir avenger? or thrun, the last troll?

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Posted 20 November 2013 at 14:11

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Thanks, added a couple wall of brambles i think i have a couple wall of brambles around , if not saw cudgel troll

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Posted 20 November 2013 at 14:18

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Wall of Brambles is not Modern Legal. Wolfir Avenger or Thrun would be fine imo, or Troll Ascetic.

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Posted 20 November 2013 at 14:35

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its a budget land casual , so wall of brambles works good, but thanks neoxtreem

0
Posted 21 November 2013 at 02:01

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I know, but it would be fun seeing how well this would compete against other modern decks. Just wanted to point out, it only depends on this one card to change its legality :)

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Posted 21 November 2013 at 08:56

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Summer bloom and three or four land in opening hand , lol, brambles would be a side card if i did modern, even cudgel troll works

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Posted 21 November 2013 at 12:53

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I don't know what three to take out, i may just play with the 63..lol

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Posted 21 November 2013 at 12:55

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Take out one land and the two windstorms. not every one plays with flying. you can always sideboard the in if you want.

also check out my new control deck. still working on it.
http://www.mtgvault.com/kingholldder/decks/standard-blue-control/

0
Posted 21 November 2013 at 13:52

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I think wall of brambles fits the idea of the deck very well! :D

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Posted 03 December 2013 at 04:35

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There are a gazillion better options out for both Wall of Brambles and Fog, even when you are on a budget!

Fog:
My personal favourites are Spore Cloud and Respite but I think in this deck you should go with CONSTANT MISTS! Seriously.

Wall of Brambles:
Wall of Blossoms is cheaper and replaces itself.
Wall of Roots or Overgrown Battlement both help you out keeping you alive and provide mana at the same time.
Wolfir Avanger has better stats, has flash and can actually attack.
But given the fact that you are about to drop so many lands you could also consider Grazing Gladeheart, that should also be able to keep you alive.

Maybe replace 4 of the Forests with Treetop Village.

Consider a splash of white for Planar Birth and/or Sacred Ground and/or Terra Eternal.

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Posted 21 November 2013 at 13:51

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Oh and I think the Wall of Brambles is the only card that keeps this deck from being Modern legal, so it has definately to go!

0
Posted 23 November 2013 at 11:08

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Its just casual , not meant for modern, but in a flash it can be !

0
Posted 23 November 2013 at 15:47

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Why only two Liege of Tangle?

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Posted 22 November 2013 at 02:23

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do you need more than?

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Posted 22 November 2013 at 09:40

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They are very expensive, you don't want to draw them in your opening hand.

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Posted 22 November 2013 at 09:53

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leige is a later game card , so getting two or three in the first few turns could slow the deck down

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Posted 22 November 2013 at 20:10

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To be fair if Rude Awakening is going to be used to its fullest you're paying the same thing to make your lands 2/2s for 1 turn when you could be making them 8/8s that last more than one turn. And there are 3 Rude Awakenings and 2 Liegeā€¦

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Posted 26 November 2013 at 06:44

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it is cheap,strong, fast and easily available... i like it !

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Posted 23 November 2013 at 09:43

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thanks , took out a overrun and the two search for tomorrow, so its sixty cards ! Maybe switch a summer bloom for a explore

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Posted 23 November 2013 at 15:51

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Only way to tell how your deck flies is to test it! Can't just take all our advices without playtesting.

That said, I might consider a Bear Umbra or two? It protects the attached creature from destruction and also untaps all lands when it attacks. If your lands are your creatures, then they all have vigilance.

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Posted 24 November 2013 at 01:58

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You could also consider taking this towards an elf ramp tribal + tree deck.

I used to run a strong variation with Ambush Commander, which permanently makes all your Forests 1/1 elves for 5. They're usually much larger because of all the lord pump in elf tribal. It's just a tad dangerous if you're facing anyone with board wipes because you loose your land as well. However, you'd have your walking trees much sooner than with Liege.

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Posted 24 November 2013 at 02:06

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replace windstorm with tropical storm. just for fun.

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Posted 25 November 2013 at 12:38

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Could put in gravity Well ? maybe

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Posted 25 November 2013 at 19:34

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put that in the sideboard

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Posted 26 November 2013 at 16:10

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don't know if someone mentioned Primeval titan - 6 mana and 2 Lands when on Battlefield and 2 lands with every attack - might fit here

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Posted 25 November 2013 at 12:46

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thats a good idea, completely agree with you. and it help thin out your deck!

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Posted 26 November 2013 at 04:11

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I was trying to keep the cost down, the titan is good , Great idea ! If someone had a little more money

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Posted 26 November 2013 at 22:23

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Tangle is much better than fog. for only one more mana it locks them down for a extra turn. with the amount of mana you have you should be fine for 2 cmc vs 1 cmc

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Posted 26 November 2013 at 18:07

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Thanks again

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Posted 26 November 2013 at 22:25

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Really unique and creative idea for a deck, I've never even thought of doin this! Would you check out a couple of my decks and give me feedback?
http://www.mtgvault.com/lamarrj95/decks/elemental-burn/
http://www.mtgvault.com/lamarrj95/decks/goblin-squad/
http://www.mtgvault.com/lamarrj95/decks/myr-force/

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Posted 03 December 2013 at 04:36

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maybe hurricane instead of windstorm? because that provides an alternate win condition for you, especially since you have a lot of land in this deck. (hurricane does x damage to each player as well).

just something to ponder.
cheers!

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Posted 24 December 2013 at 09:34

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