Grinding

by Doze3000 on 06 May 2009

Main Deck (58 cards)

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Deck Description

Sanity grinding and traumatize for major grinding
Use shelldock isle 2 remove either ghastlord, dominus or nemesis of reason( if dont appear, be smart)

Keep godhead of awe in hand, use it when you dont have any option.
Use plumeveil and thistledown liege brightly

PS: Need to add 2 x nemesis of reason(list dont have it yet)

THIS DECK IS STANDARD

Deck Tags

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

289314200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Grinding

Add in some counter spells, and take out excess creatures. What does stream hopper really do for you? If you need an early game card for blocking go with steel walls. Your other creatures are just as questionable, save plumeveil. Circu Dimir Lobotomist, Szadek Lord of Secrets, and even Oona, are good choices.

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Posted 06 May 2009 at 13:03

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i agree with pimpdaddychong hopper does nothing in your deck my friend and i are building this deck to go to regionals with. take out all creatures except plumveils i would add 2 more jaces use his neg1. boomerang is our newest addition we like to think of it as timewalk against some decks that is amazing expecialy with that new mana producing artifact in alara reborn it is our super secret tech cryptic command is a must (3 blue casting caost) out traumatize it is not needed u will win of sanity grinding and my other super secret tech twincast kick to the face of the enemy. Oona goes in alot of water symbols. out memory slice 4 cards isnt worth it add reflecting pools if u can and add that new. wall the flying shroud 0/8 for blue white and 1 not sure what it is called but it will help u stall. i like the sheldock isles but i would put sanity grinding or twincast under not a creature. I also recomend more creatures the deck we are building is lacking early game protection it losses to red deck wins and kithkin we are workin on it so i cant give any suggestions there... maybe that new 4/7 that top decks 10 whenever he attacks. there is also a new decking card that we are trying to work in sadly i forget the name but it is a black blue and 1 spell in alara reborn if u can skim through the newset it will jump out at u. This deck i belive has potential to win regionals (exspecialy since there is no sideboard tech against it yet). its a deck coming out in left field and has the strong possiabilty of being the dominate deck at a casual F&M

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Posted 06 May 2009 at 16:38

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Thx a lot for comment, and yes i have 2 x nemesis of reason wich is the card that pops out 10 card in lib.
And mith, i have tryed taking out some creatures but i am getting pwned by weenies, thats why i added some stream and crag.

By the way thanks a lot for the comments keep em going

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Posted 07 May 2009 at 09:56

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