Doomgrape

105 Decks, 105 Comments, 12 Reputation

oh my god i have no idea what is happening in this deck lol! I would say see if u can ad some kimigawa enchantments and stuff that benefit your legendary.

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Posted 18 September 2011 at 22:33 as a comment on The Legendary Deck

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I like it, just an idea but why not apostles blessing? it definitely is cheap to play and it could help get past some chump blockers for kiln fiend

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Posted 08 June 2011 at 02:30 as a comment on UR new kiln fiend deck.

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Sadly, Path to exile says you "may" search your library, so don't always count on being able to call "Its A TRAP!" and plop down your archive trap for zero. Id say get more card advantage to help u get more stuff, like howling mine or font of mythos.

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Posted 06 June 2011 at 01:17 as a comment on Esper Mill Control

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I say you should have a little more card advantage, Wall of omens is awesome for this because it works well with venser's ability. Gitaxin probe is another awesome one, even due respect. indomitable archangel contradicts having spellskite. Id say take out grand architect cause he is the only blue creature card u actually have. Probably don't need 4 psychosis crawlers. I don't mean to critique your deck in a bad way, my suggestions are just things you could take out to put in cheap card advantage cards.

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Posted 26 May 2011 at 01:41 as a comment on sword of war&peace

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what do u do against vulshok refugee XD

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Posted 26 May 2011 at 01:36 as a comment on Hidetsugu's Ten Burn

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Birthing pod helps find those Obliterators, as well if you need to, find more helpful creatures. Glissa helps you get the nice artifact creatures you sacrificed back and then the creatures keep comin

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Posted 22 May 2011 at 20:51 as a comment on Predatory Obliterator

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I agree with you that it is fast. I really wish they reprint dark ritual in m12 or the other new set coming out later this year because then it would be even faster

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Posted 30 April 2011 at 21:21 in reply to #158457 on New Phyrexian Assault

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no spell pierce?

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Posted 30 April 2011 at 20:22 as a comment on expert caw-blade

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pretty much straight forward deck... everything is relatively cheap to play manawise so I do not need so many lands. Fumespitters and hex mages work really well with crypt of agadeem. darksteel relic and Phylactery Lich are an awesome combo because darksteel relic is garunteed to last a while in the game. This deck is very fast and can get rid of opponents creatures easily with its killspells and despise. against Caw-blade i sideboarded mental misstep to get rid of those annoying spellpierces and having torpor orb annoy the squadron hawks and stoneforge mystics. marrowshards is perfect against kuldotha red.

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Posted 30 April 2011 at 20:21 as a comment on New Phyrexian Assault

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might as well add decimator web XD.
It does the exact same as this deck except land destruction. plus if you dont draw any mill/land destruction it is a great thing to invest mana into

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Posted 14 April 2011 at 21:01 as a comment on Mill destruction

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a cool deck otherwise... good luck at fnm!

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Posted 11 April 2011 at 02:29 in reply to #151977 on Venser FMN HELP

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Im not sure there are enough amazing things for venser's first ability other than wall of omens and kazandu blademaster and contagion clasp. I suggest putting in creatures that cause problems for your opponent, that way using venser's plus ability is a win-win. some of these awesome spells could be glimmerpoint stag (recommended), leonin relic-warder, Frost Titan, journey to nowhere. Its

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Posted 11 April 2011 at 02:28 as a comment on Venser FMN HELP

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i like it :) XD

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Posted 08 April 2011 at 12:51 as a comment on The Undying Hybrid

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possibly some duress' might be helpful to have in there instead of deprive. I dont see the use of creeping tar pit so I suggest taking that out since itll just slow you down (not something you want happening in tournaments). You might want a bomb like black sun's zenith because there happens to be alot of fast decks like kuldotha red that might be hard to deal with. other than that its a solid deck. Phyrexian crusader is also a strong recommendation.

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Posted 06 April 2011 at 03:29 as a comment on Tezz Infect

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the turn you get off the emblem your most likely going to have only like 6 lands. 6 damage isnt going to kill anybody. 6 damage plus 19 from spitfire will

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Posted 01 April 2011 at 03:33 in reply to #148578 on Spitefire machinegun

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play spine of ish sah over and over again and clear your opponent's field, finish them off with whatever you choose next

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Posted 28 March 2011 at 00:27 as a comment on Spine of Ish Sah

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id say you would need more infect cards to play, try cards like flensermite or septic rats, I think virulent wound would be a better choice than disfigure. maybe to pump your creatures up would help you win more frequently, Id say add cards like vampire's bite

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Posted 28 March 2011 at 00:20 as a comment on Infect

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Strategy: get darksteel myr out and use whatever is available such as stoneforge mystic or brass squire or just quest of the holy relic to find worldslayer and attach it to the darksteel myr. You know may attack and if you successfully hit them, they are screwed XD

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Posted 25 March 2011 at 02:22 as a comment on World Slayer

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try to find way to add pyromancer's ascension... that would really be fun

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Posted 06 March 2011 at 14:41 as a comment on Flames of Creature Denial

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utopia mycon helps out with that

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Posted 28 February 2011 at 06:45 in reply to #135376 on Proliferating Fungus

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