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The deck involves several land fetching cards to get out some of the higher casting cost creatures as well as providing all 3 colors of mana. The venue I play at runs a lot of creature removal, which is why I run 4 Glissa, but cutting that down is certainly viable. Charmbreaker devils provide great synergy with all the instants and sorceries in this deck and provide an alternate win condition if you cant keep your Primordial Hydra's on the board. Any suggestions would be appreciated, especially anything from Dark Ascension that you might think to add.
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