Scepterized

by doodooblaster on 27 February 2014

Main Deck (60 cards)

Planeswalkers (3)


Artifacts (4)


Enchantments (5)


Sideboard (11 cards)

Creatures (4)


Sorceries (3)

Instants (2)


Planeswalkers (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Esper
  • Control
  • scepter
  • scepter-control

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 1,247 times.

Mana Curve

Mana Symbol Occurrence

2924000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Scepterized

Awesome! I've been waiting a long time for a Modern Isochrontrol deck featuring Dawn Charm or Dash Hopes to just own them. However, the only way I see you winning is maybe mill them out with Jace or beating in with Snapcaster. If you're on the mill plan, you can put in some Nephalia Drownyards. Also, I would say Angel's Grace over Silence. It can't be responded to, and on the Scepter they're basically "you can't lose the game." Also, you can play Muddle the Mixture to tutor the Isochron Scepter or something to go on it; plus, it's half-playable on its own.

So, in general . . .
-2 Venser (he's flickering Snapcaster, or what?)
-1 Glacial Fortress
-1 Drowned Catacomb
-2 Dimir Charm
-4 Silence

+4 Muddle the Mixture
+2 Nephalia Drownyard
+4 Angel's Grace

1
Posted 28 February 2014 at 18:22

Permalink

Thanks for the input! I'll make some changes :)
Also, I had put Venser in in-case I wanted to change my mind during the game about an already placed scepter.

0
Posted 28 February 2014 at 19:15

Permalink

Isochron is the one of the most broken cards EVER. This deck looks wicked.

Only thought- as an additional win condition, creeping tar pit. Can swap it for a couple swamps and a watery grave. Other than that, can you say SUPER control?

0
Posted 28 February 2014 at 21:28

Permalink

Near-Death Experience. Your only other win condition is jace. What do you do if I play Pithing Needle?

0
Posted 01 March 2014 at 16:24

Permalink

He's got Nephalia Drownyard. The idea is that with Isochron Scepter and Angel's Grace or Dawn Charm, you will absolutely never lose. If you even +1 Jace once or activate Nephalia Drownyard once, you will win the game.

0
Posted 01 March 2014 at 18:12

Permalink

I may actually take out the 2 silences for Near-Death Experience. Why not haha

0
Posted 01 March 2014 at 21:58

Permalink