Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This deck has been viewed 1,247 times.
Awesome! I've been waiting a long time for a Modern Isochrontrol deck featuring Dawn Charm or Dash Hopes to just own them. However, the only way I see you winning is maybe mill them out with Jace or beating in with Snapcaster. If you're on the mill plan, you can put in some Nephalia Drownyards. Also, I would say Angel's Grace over Silence. It can't be responded to, and on the Scepter they're basically "you can't lose the game." Also, you can play Muddle the Mixture to tutor the Isochron Scepter or something to go on it; plus, it's half-playable on its own. So, in general . . . -2 Venser (he's flickering Snapcaster, or what?) -1 Glacial Fortress -1 Drowned Catacomb -2 Dimir Charm -4 Silence +4 Muddle the Mixture +2 Nephalia Drownyard +4 Angel's Grace
Permalink
Thanks for the input! I'll make some changes :)Also, I had put Venser in in-case I wanted to change my mind during the game about an already placed scepter.
Isochron is the one of the most broken cards EVER. This deck looks wicked. Only thought- as an additional win condition, creeping tar pit. Can swap it for a couple swamps and a watery grave. Other than that, can you say SUPER control?
Near-Death Experience. Your only other win condition is jace. What do you do if I play Pithing Needle?
He's got Nephalia Drownyard. The idea is that with Isochron Scepter and Angel's Grace or Dawn Charm, you will absolutely never lose. If you even +1 Jace once or activate Nephalia Drownyard once, you will win the game.
I may actually take out the 2 silences for Near-Death Experience. Why not haha