hmmmm... cancel.
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Any tips on making it more solid?
I especially like the phantasms in here. 5/5 flying for 1 is great.
I might take out the lure since prey upon is more of a precision thing and also gives you another combat phase. Maybe a set of Rancors too. Check out my green decks, I need advice from green players. Exalted-Trample http://www.mtgvault.com/ViewDeck.aspx?DeckID=364274 Pure Deathtouch http://www.mtgvault.com/ViewDeck.aspx?DeckID=359913
I think cutting red out would make this deck stronger. Try going by a local comic store and seeing if they have multiples of the drogskol captains, I use 4 in my spirit deck because they're cheap and really useful. Full Moon's Rise and Moonmist are both great cards for keeping your werewolves alive, powering them up, and controlling the transformations.
It's easier to look at your mana setup if you just say 5 x island, 4 x mountains, etc., no matter which series they are. I really can't judge it like this without adding everything up, which most people don't want to do.
Great job at the starting deck. The main problem I can see with it is there's a lot of high-cost cards and you probably want this deck to play fast and overwhelm with large numbers in the early game. When you can get a larger stock of cards, you probably want 4 useful ones so you know you'll pull them 1-2 times every game. I might take out the scattered lifelink creatures because it's less effective than you think unless everything has it. I'd also swap out the pacifism for another oblivion ring.
I like the idea of this deck, but I'm not sure if there's enough creatures for the graveyard retrieval cards you have in here. The slumbering dragon is a great card. I got slaughtered by on in the pre-release tournament.