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An all Hydra deck, it can be slow or fast depending on how you play it. It actually has a good balance of power and speed, considering most of the creatures have an X cost to play and can be summoned a bit weak for the start of a match.
The basics on this is to let some of the Hydras be summoned weak allowing you a solid defense that with a few of the Hydras can continue to hold such as Sprouting Phytohydra or strengthen such as Primordial Hydra & Protean Hydra. All the while manipulating counters on the field and dealing extra damage with your instants, sorcery, and enchantments to disable the opponents plans and help get you some extra mana. Your creatures have your back so have theirs. Make sure that later in the game your summoning up Hydras big and strong to crush your adversary.
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