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mill mill mill. updated form, threw in a few things to mill faster. - allies and crabs for the creature mill. use jwari to copy excavator. - tome scour, archive trap for the spell mill. - deprive to counter while bouncing back a land for the crabs. - unsummons to bounce the excavator. - rite to copy a crab or an ally depending on how the game is going. - terramorphic to double the crabs effect - jace for obvious reasons. - keening stone in late game to finish off the deck in one blow. *updated the sideboard a lot.* - ravenous traps! i know they're black, but ill almost always be able to play it for free. its mainly there to exile any of the legendary Eldrazi. - threw in a few Wall of Frost, in case i run into a deck that can have some heavy hitters. please comment. im open for suggestions
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I've played this deck before....trust me, it's a real pain in the ass =P!
this looks really strong. i'd up the walking atlas count to 4 though.... you've got several cards in your deck that would benefit greatly from the acceleration and the additional landfall. vapor snare and roil elemental being pretty chief among them.
or maybe 3, given that there are probably other spells better used to fill that 4th slot (like time warp).
I don't really like allies but i do like this deck its pretty solid so +1
I really like this deck, so I'm making it... Hope it turns out well...