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The general idea is to abuse the hell out of natural recurring creatures fueled by Discard and Sacrifice.Aggro beaters that just never die:GravecrawlerBloodghastVengevineDiscard your beaters with:GreenseekerWild Mongrel= Noose ConstrictorProtect your recursive beaters withSacrifice-Evolutionary Leap-Viscera Seer-Dimir House Guard-Fallen IdealandGround Seal: cards in ALL graveyards get shroudGrave Pact clears the battlefield if you need to, then just recur your beaters.
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Love graveyard decks since it acts like an extra resource. I would suggest putting Ground Seal in the sideboard since people don't normally mainboard graveyard hate. I don't know if you want to spend money on this deck, but the mana base could use some fetchlands and shocklands, also at least 1 Urborg, Tomb of Yawgmoth.Some other cards to consider would be Raven's Crime, Gravecrawler, and Liliana of the Veil.
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I will almost certainly exchange the 4x Visionaries for 4x Gravecrawlers. This opens the door for 3x Vengevines too. Mutavault is probably the way to go with zombie stuff. I gotta use at least 2 Ground Seals in the mainboard since the deck gets smashed by Exile. I would rather have "You have Hexproof" in my sideboard. Ground Seal shuts down Deathrite Shaman, Scavenging Ooze, Snapcaster Mage, Loam, Delve, reanimator(black).Viscera Seer would be a free way to sacrifice creatures at instant speed to scry through my deck. Nezumi Bone-Reader incorporates the discard function. This would be a nice way to "lock" the game, but Raven's Crime is better. Is Raven's Crime retrace ability repeatable?I gotta get the Tomb yet, and some "cheaper" fetchlands is all I'd need with Greenseeker.Looking at a lock with Raven's Crime, Grave Pact, Jinxed Idol, I supposed as two-of's? With that Seer chiming away with Scry?I should still use Smallpox, no?Is Jinxed idol win more? Seems like it be a fun card to play but it won't help me against Boros, which is what this deck might struggle against.
I came across some interesting blue cards for this type of deck. Some of them include:thought courier: 1b, 1/1, T: Draw a card, Discard a card.stitchwing skabb(zombie): 3b, 3/1 flying. 1b: Discard two cards, return stitchwing skabb from your graveyard to playvexing sphinx: 1bb, 4/4 flying. cumulative upkeep: discard a card. When it dies, draw a card for each counter on it.secrets of the dead(e): 2u, draw a card everytime you cast something from your graveyard. If I add flashback to the deck, wow.zur's wierding(e): 3u. Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.Zur's Wierding in particular is stupidly good with Ground Seal and life-gain... Maybe Gnaw to the Bone(has flashback)!