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a deck that controls every aspect of the game and then decks the opponent out slowly. get something good on isochron scepter turn 2 and its game over. after you have complete control of the game imprint glimpse the unthinkable onto panoptic mirror and wait 5 turns of so for the win. before anyone asks i actually own all the lands in this deck enjoy
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a long, slow, wicked game
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nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo creatures?
nope, no need. the deck takes care of the opponents creatures with wrath of god, vindicate, recoil, batwing brume, and orim's chant. on top of that if you imprint silence or orim's chant on isochron scepter early on the opponent wont be able to play anything anyway. this deck handles creatures perfectly and doesnt need any itself, it wins by decking the opponent out with glimpse the unthinkable