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i built this deck to give jinxed idol its chance to grace the field cause i cant really c any other chance for it to do any good other than as a distraction. the point of this deck is to transfer jinxed idol to the opponent and then let it destroy them after 10 turns. the key card in this deck is null rod which will allow u to stop them from being able to switch it back. play hanna's custody and silent arbiter after u pull off this combo and the game is basically in the bag. there is enough search to get u what u need pretty easily adn enough staul and walls to make sure u dont lose before the combo finishes them off. i know this deck is a slow kill, but its pretty hard to deal with. enjoy
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i puzzled about jinxed idol for quite some time
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this deck is very original. My one suggestion is to add in destroy all creature spells and oblivion gate
There is one thing that would you screw you up in a deck like this: flying. In my deck, I have 4 Baneslayer Angels and they can just fly over your walls and damage you for 5. Not to mention, heal me for 5.