trafalgar law

by dknight27 on 02 November 2010

Main Deck (60 cards)

Creatures (4)



Instants (14)

Artifacts (6)


Enchantments (4)


Sideboard (0 cards)

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Deck Description

my second necropotence deck, such a bitchin card. draw out as many cards as possible with necropotence, then play firestorm and dump at least 10 cards and then play fork or reverberate and double the damage for a slamin win. use the discards to make sure no counterspell is comin and the mana boost to make sure it goes off in 1 turn, enjoy.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,365 times.

Mana Curve

Mana Symbol Occurrence

0028200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for trafalgar law

necropotence turn 3 means a turn 4 win

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Posted 02 November 2010 at 00:40

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tomathan88 has deleted this comment.

Posted 02 November 2010 at 19:23

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hey man. good job. keep it up. did you consider the new black red land from scars? if you get early wins, they could basically be more badlands. id take out the summit for it so you dont have to worry about the basic lands, and then you could maybe even add more nonbasic like those shadowmoor ones, reflecting pool, and so on.

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Posted 02 November 2010 at 19:27

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