soul's armor

by dknight27 on 23 August 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

a standard deck that uses auras to boost your creatures into massive entities and smash for the win. birds of paradise helps this deck incredibly. a 1st turn birds makes this deck run amazingly. the key concept here is the cheapness of the enchantments. the idea is to drop at least 3 of them in a single turn, and sense they are 2 or less mana this is very possible. if you have a kor spiritdancer with 3 enchantments on it and an aura gnarlid on the field then thats enough to win a game. A very simple deck but fun to run and competitive to boot.

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

16001018

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for soul's armor

a little vulnerable to blue control, but decks that rely on red damage or black destruction will have a hard time killing these creatures

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Posted 23 August 2010 at 16:26

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Uril looks to be the only one impervious to Doom Blade. I'd say red-black could kill it effectively with all the instant damagers and creature destruction. Also, that Birds is pretty vulnerable to, say, Burst Lightning? So, don't let them know how sacred it is to you, at least not until the match is up.

When I was running Aura Gnarlid, I also ran a set of Giant Growths and Vines of Vastwood, just in case they happened to have something to pump their creatures or weaken mine. They're worth sideboarding, if nothing else.

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Posted 24 August 2010 at 13:22

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