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a standard rush infect deck. in my opinion this is the best deck type in standard at the moment. a turn 3 win is possible, but realistically it will be turn 5 or so, which is an excellent win condition. a turn 2 infect creature is absolutely a must, and will be no problem in this deck. u should have at least 1 or 2 ramp cards to put on that infect creature and prolly a removal spell to smack down the opponents turn 2 creature. turn 3 u let it all fly, as well as turn 4. this deck is pretty effective against almost everything. enjoy
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a turn 1 vector asp or a turn 2 plague stinger puts this deck over the top
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the only thing i would add to this deck is >> putrefax just because any sort of pump at all on a putrefax should be lethal by the time he gets out. i would add one or two for the soul reason if they like throw out like an etched champion with metal craft or something third turn it can completely shut you down pretty much