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Crackerjack- small plastic prize that comes with the snack. Aka small artifacts that stack up with synergy.Glissa and Six are the cornerstones of the deck, as both recur artifacts and turn bad material into good material. Glissa in particular has a fun recursion, as it lets murder artifacts instantly regenerate so they can be used again. Six has a ton of good and cheap targets, and the curve of the deck is so small that it can run on 3 lands total, making Six a possible powerhouse by ditching topdecked lands to recur artifacts. The rest of the deck works around this idea with a healthy dose of 'no' on top, particularly the full eight 1-drop discard 'no' cards that slow down the game and let you get your artifact engine working.Feedback appreciated.
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NOTE: Set by owner when deck was made.