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a pretty simple standard white rush deck. nothing in here costs more then 4 so the opening 5 turns should c at least 1 card played every turn. the creatures themselves are pretty deadly in here and the rest of the deck focuses on helping them clear the field for devastation. this deck can usually win the race against control decks that will try and counter or burn the creatures away, but sense they cost so little and there are so many of them it shouldnt be that big a deal. enjoy
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no baneslayer cause its too expensive
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uhmm.. I think Indomitable Angel is only as useful as the artifacts that could make it epic
4 mana for a 4/4 flyer is good enough to put it in any deck like this, regardless of the artifacts. its one of the turn 4 plays this deck relies on for a swift victory, besides, there isnt much that can stop a 4/4 flyer in standard
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I would look into cards such as "Smite", "Condemn" and "Luminarch Ascension". "Indomitable Archangel", "Excommunicate" and "Puncturing Light" can be replaced while maintaining this decks effectiveness and adding a new win condition.
Not to mention, lowering the mana curve.
luminarch ascension isnt reliable. its too vulnerable to all the anti enchantment thats playable in standard. plus i would play it turn 2 which would throw off the turn 2 attacker i need to play