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this deck is mainly for fun but has a good chance at a good game. use sphinx-bone wand to deal lethal damage. the mana accel will deliver a turn 5 SBW, and energy chamber and coretapper will help stack it with charge counters for a smash. coretapper can give 3 in 1 turn which is exactly what this deck needs for a turn 6 win. enjoy
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here is a good game get coretapper out before bone wand which ensures 4 counters on the wand before you cast anything then turn 6- lightning bolt (12), any 2 instants or sorceries, thats game son
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