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my buddy pedigo decided that he and i needed to create 2 decks that worked together as a team to play some 2 v 2 multi-player action against any challengers. here is the fseconddeck of the 2 that we came up with. VERY IMPORTANT. This deck operates besides the deck called power of spirit. without it it has little chance of success. View both decks to gain an idea of what the strategy of out multi-player combinations mean. the job of this deck is to block and control the opponents so they cant do enough to win the game until your partner can build up the mana for the final stroke. When the partner casts the banefire for 20 damage on one of the opponents, u cast twincast on the other and deal a collective 40 damage, killing both opponents. A key aspect to this deck is isochron scepter. u can play almost any of the cards in this deck with it and if u imprint a counterspell of holy day the game is basically over. counter and bounce anything and everything the opponents throw out and wait for ur partner to finish things. An excellent control deck and exactly the partner needed for power of spirit.
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a nasty multiplayer control deck, keep em busy and destracted and wait for the finish
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Incendiary. A multi, rare in intself, but also pulled of beautifully. The control is good in itself, but the finisher in the mana build deck is a power to be dealt with.