That's what my mother always told me.I'd also advise swapping out Midnight Charm for [[Vampire Lacerator]] to get that damage clock going, keep the curve low, and because you'll have plenty of life and won't care about his bleeding basically at all. And he's worth about 10 cents.
Permalink
Nocturnus is 5 bucks, but the other 2 are extremely cheap and fit perfectly
There's some newer ideas that can be implemented in a build like this if you're interested in modernizing it a bit. I do miss the old Stuffy days.
I kinda like it, cause it fetches all the other critters. So if he needs land hate, he gets it. If he needs a ball, he gets it, and if he needs the awakener, he gets it. Plus it's turn 1, so between that and kozilek, you've got an almost guaranteed turn 1 positive thing to do that doesn't require anything from opponent's opening. But hey, that's me.
I'd suggest checking out:[[Drana, Liberator of Malakir]], [[Vampire Nocturnus]], [[Defile]], assuming the deck is on a budget.
I had the beautiful dream of slapping Lashwrithe on him and swinging for a bunch of unblockable damage, but it was not to be
That's fair. I was super attracted to the affinity for swamps idea to be able to play him turn 3 and still have 1 open, but Nighthawk comes with so many benefits it probably outweighs that idea. Good call
I feel like Boggart Trawler is 1 mana high of being worth like a hundred bucks
You're definitely going to want to look into running some oldschool [[Bonesplitter]]s in here. I'd also consider [[Collateral Damage]] over Infernal Plunge. Mana is nice, but all you're going to do with it is potentially equip something (rest of the deck is so low curve you don't need it), and 3 damage to the face or to remove a threat fits a lot better and is basically never a dead draw in here (at least compared to the Plunge).
The idea is to use it with Olivia to steal vamps and ping stuff on the cheap. With the reduction, 1 red pings a critter, makes it a vamp, and puts a +1/+1 on Olivia (who is now a legit threat for commander damage death). And for 5 mana, you get to steal a critter and juice Olivia.
Maybe replace it with [[Heartstone]], which will save you a ton of mana, and is relatively cheap.
Seems like [[Chromatic Star]] would be a perfect fit here. Too bad it's not a food. This whole thing looks promising though, just the sort of build that ignites my imagination. I'm not super jazzed about the 3-drop nature of Heaped Harvest, but the back end of getting 2 lands out of it with the Cat trigger is probably worth it.
Since you're going with vintage, you can take advantage of some of the OP vintage cards, like [[Sol Ring]] and [[Skullclamp]]
The problem with Peregrine Mask is it also comes with Defender, so you can't do much but block with the critter.
I'm thinking Cloak and Dagger for the theme over the functionality. Peregrine Mask doesn't do much functionally, and you've already got a mask, so you can probably go without it.
I am the biggest fan in the world of running the full eight 1-drop discard cards to basically guarantee a turn 1 slow down.
[[Mask of Griselbrand]][[Mask of Memory]][[Cloak and Dagger]][[Vito, Thorn of the Dusk Rose]][[Smallpox]][[Plague Engineer]]Just some more ideas
Sure seems like a joke doesn't it. I find it to be super intriguing, as it combos well with lots of fun mechanics
I had Sagas in and said, 'you know what, screw em. I'm gunna save some cash'. But you're right, of course, they deserve to be in there. I'm too outside the meta to have a good idea on what to run to deal with all the bullshit that's hip nowadays. But you're right, Murktide would be a bitch to deal with as is. That's just a 2-3 turn clock.
Maybe [[Thermo-Alchemist]] over the Mystic because of the 18 lands (5 of which hit tapped)? Obviously both are balanced completely differently, but 4-drop scares me a bit in this build, even with the fun draw stuff/island cycling.
81-100 of 2,489 items