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standard beatdown with a nice card advantage machine. mana base is a little wonky...trying to get forests for the dungrove and all so any help with that would be much appreciated.
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you have 20 lands capable of green 9 of white and 4 of blue it would be better to make it have some more blue and green... so knock the forests down to 8 add to the hinterland harbor and to 1 island so this will look like 19 green 6 blue white 9 which 4 make b/g making it more balanced hope that helped a lil as far as evrything else id bump thrun down to 3 or 2 add in a phyrexian metamorph or 2 great cards man bc of all the possibilities
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i actually just dropped the dungroves. he's just too much stress on the mana in a 3 color deck. i like where this is at right now, but we'll see after some playtesting
fair enough but if you keep geist id suggest the mana base i presented because it will be much easier but your deck looks nice and dungrove doesnt need to be here glad you thought of it bc i didnt and im sorry for that hope this becomes a great deck for you in tourneys btw
i like it man
after some playtesting, i think i want to add some counterspell, but im not sure what to take out. suggestions?
curiosity otr spectral flight would be the best places to replace for a counterspell which could be dissipate or mana leak those are very useful