This seems way too fun.
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I thought about it but I kinda want to play the deck similar to a control deck. I decided I would play either the thrall or drana and I decided on the thrall because if I wipe the board I still have a creature. However thinking about it now I may try to tweak the sideboard and put it there. It would be a great threat against another control deck.
Using dismember as primary removal at the moment. Suggestions for a replacement are welcome. I'd prefer a black spell that gives -toughness and 3 or less cmc if there are any.
Adding the archetype is a good idea but I don't think I would play many burn decks like that in your every day modern tournament because most of them aren't good enough to place top 8 much less win. Also I have proxied the deck and played with some friends and at the moment the only bad match ups I can think of would be splinter twin combo, and affinity. The deck goes off pretty fast so it can race most aggro decks except for affinity and most would argue that splintermite is a cheapshot combo. Other than that I'm not really worried about much. I've never been so proud of one of my original lists. Regardless how many wins or losses I have with it, I doubt there's a more fun mono green deck in modern.
I can also play a world spine wurm for one mana but it takes about a turn longer. Though it may take longer, I think my way has more perks if u can survive the extra turn. Check it out for yourself.http://www.mtgvault.com/djhotenchilada/decks/all-the-things/
i havent been keeping up with the new cards since journey into nyx so i wouldnt have known to look for those. altar of the brood is just hilarious when you think about a mono red deck milling and impact tremors is yet another solid win con so ill probably try to pick up a copy of both those. i dont really care much for the other two you mentioned though. i have enough stuff to boost p/t and descent kind of makes a few other cards in the deck redundant.
i can see that. I just think pw xenagos is a good way to keep the pressure on with 2/2s coming out every turn. not to mention they have haste. also, even though it isn't used very much, the +1 could be used to help get off a much needed overload mortars.
When i saw the title of this build i was skeptical but after looking at it i like it. I love it when people have original decks that are actually good and not some kitchen table brainstorm. This deck is very solid and well rounded. It is probably the best bant deck since prime speaker bant and for that i commend you.
Normally id agree but the decks worst matchups are anything with b/r and when ur forced to discard your hand and all ur creatures are getting shot its nice to have a way to get stuff back. Milling is just a bonus.
So i decided to go ahead and make changes and i decided to add 3 tutors and drop tower defense. I added 2 hybrids 1 rift and 1 psychic spiral. I also added slaughter games to the sideboard since i have 8 red sources inthe deck. Slaughter games is mainly for the mirror match.
I agree with all of you. a way to get phenax is needed. but Im not sure what I want to take out. I think I want to drop the mage to the sideboard. but then I have to drop something from the side board. I feel like kiora needs to be cut because she isn't there for anything in particular. shes just there because I like her so I think she needs to go for the benefit of the deck. I think ill drop one incursion along with her. as for main, I think I wanna take the tutor route. but the question is whether to play 2 and bump up something else or play 3. again I don't want to play doorkeeper because I think there are enough alternate win cons. plus ive never really been a fan of doorkeeper. so guys... 2 tutors or 3?
I don't think so. the deck is a mill deck but its meant to be a truly competitive deck which means I want to have multiple win cons. I just don't see the point in door keeper when I can play better cards and mill without paying mana. the most important part of a competitive deck is to be able to interact with the game and still have answers for any troubling cards my opponent might have. that being said, I don't play cards like mind grind (though its very good) because spells that help me control the game help me win.
u should play 2-3 more cyclonic rifts in the sideboard for midrange decks like mono black midrange, rakdos midrange, and w/b/r midrange.
its good but the only reason it's not in the deck is because it's a sorcery and really there's not enough room.
thanks for looking at my page. keep in mind that im only trying to help u win more consistlently. if u dont want to take my advice thats fine. some decks are just more fun when theyre different. i get it. my pre theros deck was the same way. also i didnt mean that i could consistlently get off a turn 2 worldspine. i guess i didnt exactly word that very well. what i meant was u could get explosive starts more consistently without blue. the turn 2 worldspine was just an example. though, doable if u didnt know. it just takes a very specific hand to pull off but when u do, the opponent usually just scoops.
really mono green doesnt need the prophet or the cyclonic rift. if its aggro ur worried about u shouldnt be worried at all. mono green devotion can stonewall aggro before it gets started by for example playing a turn 2 worldspine wurm. with a very specific hand of course. but even a turn 3 kalonian hydra would work. on top of that u could put nyleas disciple in the sideboard and then u really would have nothing to worry about. honestly all the splashing blue nonsense is making the deck worse. just as an example go on my page and look at my mono green deck. u can win as early as turn 4 on a very consistent basis. u really will be better off without blue. i promise.
i think u should have better win conditions. reaper and vraska are okay but there are certainly better finishers u could play in jund colors. all control/midrange decks need a good finisher. stormbreath dragon is probably the best. desecration demon is good but not as a finisher. he's what i like to call a "hurdle". if u were to put him in u might want to take out the reaper. most of the jund decks are playing either/or. its really just depends on personal preference. i would choose desecration tho. also i dont think xenagos is all that good. he seems more like a for fun card to me and i would rather be playing chandra than xenagos because her 0 is just too good. also maybe get rid of the gaze and bring anger up to 4. i think u have enough "kill something" cards to take care of the 4+ toughness creatures and the only decks u would really need to wipe are aggro decks which anger takes care of nicely. as for the sideboard, i would say something like: 3 slaughter games, 3 fade into antiquity, 2 dreadbore, 2 havoc festival, 2 ratchet bomb, and 2 sire of insanity.
i have multiple suggestions. u should drop the scorpion and play wasteland viper instead. also i think you should drop all of your sorceries. also the arbor colossus should probably go also. i would add 4 polukranos and 4 burning tree emissaries. the burning trees will make up for the devotion u lose with the arbors. the nemesis would better replaced with kalonian hydras. something else to think about would be maybe trading the akros for primeval bounties. it would also be good to find room for sylvan caryatid and garruks. i also agree with the other guys comment. disciple would be great for sideboard along with the mistcutter against mono blue master of waves.
u should put linkin park as a deck tag.
the silverblade is nice with that giant angel that comes in from geist. when i played the deck i was hitting for 22 on turn 4
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