So the whole basis for this deck is to get the Emrakul out? Is that it?
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The shenanigans replacing the shrines is a good idea. Someone handed two shenanigans to me to try out, and I do like them. I've also been considering replacing three of the mountains with more shadowblood ridges, but I bought the last from my local card shop.
I thought of the same thing when i saw the Inkfathom Divers. Unless going head to head with another island user, the Sage Owl's flying trumps islandwalk's extensive mana cost.