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This is my idea for an EDH deck revolving around Roon of the Hidden Realm. I think he is a particularly strong general or at least he has the potential to be. I want to make this deck as good as possible, I just don't know what I should add. Any suggestions would be greatly appreciated, thank you.
The deck revolves around playing your general and then bouncing all the creatures with neat ETB effects. This can gain you some serious value and can seriously put you ahead of your opponents. There is currently only one infinite combo which I don't really want to abuse if I can help it. It involves palinchron and anything that can give you double mana, you then finish with blue sun zenith to make someone potentially draw their deck. I don't really want to win that way but its in there as a last resort.
This deck has been viewed 808 times.
the big problem with this deck is that the mana curve is way way off. you have nothing to do basically until the middle of the game, and by then the opponent will have complete control of the game. you need smaller creatures that can handle what the opponent is doing until you can start the bounce engine. lots of 2 and 3 drops with good silver bullet effects
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Ok, do you have any suggestions? Like what should come out what should go in, stuff like that.
this is how I would build the deck you are trying to makehttp://www.mtgvault.com/dknight27/decks/roon-edh/
Cool i really like the way that one looks I'll be making a ton of changes