Sword Slingers

by Digbirt on 05 June 2011

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (4)

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Deck Description

Budget-conscious attempt at aggro. Drop a puresteel paladin (or 2 or 3 for that matter) ASAP and go to town. Card advantage from puresteel paladin and infiltration lens. Glint hawk lets you return living weapons to your hand and play them again for new germs and card draw. Brass squire lets you sling equipment around as desired, including throwing infiltration lenses onto blocked creatures for more card advantage or throwing blocked living weapons onto unblocked ones. Win conditions are your ruthless invasions. Comments definitely welcome. Comments definitely welcome.

Initially splashed red for Jor Kadeen and Concussive Blast, but these cards seemed to clutter my hand and the red created mana problems without Arid Mesa, which gets rid of the "budget" idea. Still, any way to work a kick-butt Jor Kadeen in would be cool.

Addendum: after looking at a few sample hand draws, I notice I'm always looking for puresteel paladin. Inflitration lens + brass squire is somewhat helpful for finding him, but any suggestions for more reliable ways to find one or to lower dependence on him would be appreciated.

Deck Tags

  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

240030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sword Slingers

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