Gush Cobra

by Dick on 15 August 2011

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (1)


Instants (5)

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Deck Description

An experimental Vintage Gush deck that doesnt use dark confidant, tendrils, quirran dryad or anything "mainstream" for gush decks.

The idea was:
Instead of BUG gush, which uses tutors, small creatures, and / or combo in mind.
A GU gush that has more consistant mana excel, card advantage, and board position that can survive if key cards dont resolve.

plz leave a comment with your thoughts on the deck so i can improve it. :)

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,676 times.

Mana Curve

Mana Symbol Occurrence

0330016

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Gush Cobra

I dont like this deck because: black lotus, 2 moxes, JTMS, and FoW. I Would probably file a court case for harassment if i played against this deck in any circumstance, its just plainly not fun to even look at

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Posted 15 August 2011 at 01:48

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unfortunately there isnt such thing as fun in vintage and wont be until they ban blue from vintage. :(

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Posted 15 August 2011 at 17:32

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yet finalpersona, it becomes so clear why you lose all your magic games if you play vintage, if he is trying to make a deck to win, blue needs to be a consistant color, if he is anything like me, i play for fun, but i also play to win. Now by me saying that, i am not the person who sits there and will call a game on you if you drop a card or some shit, but there isnt much point to playing any such type of strategy game or sport if you don't atleast want to win. So back to my original statement, i dont think he gives a hooie if its fun or not, he wants to know changes he could possibly make, to make the deck stronger, more viable, and a better chance of winning against the tier 1 vintage decks. So next time you think about commenting on a deck to bash how fun it is, think about how idiotic you sound to everyone

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Posted 16 August 2011 at 10:56

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And you say nothing mainstream, yet I clearly see 2x Jace the Mind Sculptor.
and 4x tarmogoyf

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Posted 15 August 2011 at 02:11

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what i mean by mainstream is mainstream for Gush decks.
which typicaly go for either tendrils combo or they just use quirran dryads and dark confidants as there creatures; not tarmogoyfs, lotus cobras, and never ever fathom seer.

though i admitt the jaces are very mainstream : /

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Posted 15 August 2011 at 17:20

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but as far as my response goes, I dont like visions from beyond, simply because the only decks that will have 20 or more cards in there graveyard at any point, means the game is probably over, i.e. if oath ever has 20 or more cards, they have their creature on the board, if dredge has 20 or more cards, its likely they already have used them to there maximum potential, especially in vintage, and if tezzerator haz more then 20 cards, i can guarantee yawgs will is nearby or being tutored for to win the game. Also i may not understand the entire point of gush, seeing as all i play is oath, fish and landstill i dont like the fact that you have to return lands for gush, as enough losing your landbase, but meloku and the seer? i suppose if you have a cobra on the board, but think in vintage how long your creature is ACTUALLY going to last if no one likes it, especially with dark blast as a main board in alot of black decks.

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Posted 16 August 2011 at 11:00

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