Elves

by Dick on 30 October 2009

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (1)


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Deck Description

Formaly known as Elf ball, this was one of the most played decks when it was extended legal.

with this deck there are 3 ways to win.

1. play a bunch of elves, and chord in predator dragon and swing for 20

2. use 2 nettle sentinels, heritage druid, mirror entity and wirewood symbiote to make ur guys infinites / infinites and swing for game

3. just beat with elves

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

100349

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elves

Nothing like a good elf deck, check mine out ...http://www.mtgvault.com/ViewDeck.aspx?DeckID=14018

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Posted 30 October 2009 at 06:07

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raggedjoe has deleted this comment.

Posted 11 October 2010 at 16:25

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A good start but could be better. I would definately add Elfish Archdruid (tap: +1 mana for each elf), and replace Verdant Catacombs with regular forests... you would only be using it to get forests anyway. I'm also confused about the Red and White cards... like why they are in this deck. If you trying to add some final power, replace them with Overrun and a few big green tramples and replace Horizon Canopy with more forests. It seem like the odds you would be able to get the red cards out is virtually zero

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Posted 12 October 2010 at 15:12

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elf ball is combo elves bro
it isnt like regular elves.

unlike regular elves in this deck you dont mass elves then overun over the course of a 5-ish turns.

with this deck you combo out (usualy within the first 2 or 3 turns, tho with some decks simaliar with this you can do it turn 1), typicaly drawing your deck until you get the game winning card, which is either chord of calling (for predator dragon, so you can swing for lethal in the air by sacrificing your elves) or by playing mirror entity and making all your elves infinite / infinites.

the verdant catacombs are in there to thin out the deck so you dont draw more lands (usualy 2 is more than enough lands for this to win). and the horison canopies are to play mirror entity, or if i need more draw, sacrifice them to draw cards.

the concept may not seem as effective as merely massing elves, overun, then swing.
but believe it or not this one of the fastest and most efficient and effective elf decks you can make.
just a few years ago it was dominating extended as people were doing turn 2 wins.

if you dont beleive me build the deck for yourself its fairly cheap to make.

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Posted 23 October 2010 at 01:59

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