Thanks. For some reason I thought M11 was still in.
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I would drop the white all together and use more black. By the time the wall makes it out the game will be half over or over depending on what deck you are playing against. please comment on some of my decks.
Ramp. It looks a little slow. I would take out the fogs for anything that gets more mana more quickly. and I would also suggest the deadly reluse. But over all a nice deck. Please comment on some of my decks.
I have something similar to this and it works great. I run B/U@W. Why would you not run the crabs and ramp?
Wow I am inspired. This looks like an old school deck I used to run. I am going to make it now. Tell me what you think of it.
Why not run Pariah its self?
I would take out the expedition maps and sub in Day of Judgment or Kor Skyfishers. The skyfishers will help pump the alleys in early game. Please comment on my decks.
I do not know. It loks like you may have trouble dealing enough damage to win. You may want to run some more burn Lightning Burst would be good. how about volcanic fallout? Please comment on my decks as well please.
I would use creatures with shroud so they are not easy targets like Silhana Ledgewalker. Also there may be a few better spells to imprint like stonewood invocation or even might of oaks. Some ramp may be a good idea concidering the high cost of spellbinder. Looks good so far. Please check out some of my decks and tell me what you think.
Looks like it could be a little slow and early defense may be too weak. How about some deadly recluces or something like that to keep the early game damage to a minimum. Please check out My Mill and tell me what you think.
It looks ok, but it may be a little slow. I have not seen a good t2 red deck after zen. Please check out better off dead.
Looks great, but some one drops may be needed to get the ball rolling a little more quickly. Something like an Akrasan Squire.
I can not figure out why folks do not like Memory Sluice. Along with the Grimoir Thief you can mill for 11 on turn three. It looks ok, but why not run 4 each of the combo cards (Merrow Commerce and Drowner of Secrets). Keep working on it. It will come together.
Preeminent Captain would make this deck really move, but even with out it it looks pretty tough.
looks good to me, but I would toss in some mudbutton torchrunners. They make great fodder.