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This deck is based on getting a lot of goblins and overrunning your opponent. Goblin chieftain and Goblin King both buff your goblins. Goblin lookout will higher your goblins power by a lot so you can dish out a lot of damage. Raging goblin and goblin arsonist is for getting cheap goblins on the field, or you can use them for goblin grenade. Goblin Fireslinger is for creature controlish and for damage building over time on opponent. Goblin Wizard and Goblin lackey is to get any goblin you want from your hand onto the field. Rise of the Hobgoblins is to also get many goblins onto the field. Pyretic Ritual can help you get 1 more goblin onto the field or you can mana ramp them if you have multiple ones. Goblin grenade= Massive PWNG AKA damage to opponent. And Goblin Warstike will go well with the cheap 1/1 goblins you get from rise of the hobgoblins and your other goblins don't underestimate this spell, it can do a LOT of damage. Please try a sample hand it goes very well.
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5 mana to much Coat of arms, -2 Coats Look at Goblin piledriver, seige gang commander Goblin warchief, For starters....
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mogg fanatic and i know thtere is a mythic rare goblin based on getting goblins from your hand to the battlefield i don't know what it's called but you can type in goblin and mythic rare