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Ok guys i have been working on this commander deck for some time now and almost got all the pieces together though i could really use some help with some of the ideas to speed it on the waythe M13 Tormod's Crypt is actually A Mana Crypt i couldnt find it in herePlease leave a comment/question if any hope to hear from alot of you on this because its kinda my little treasure i want to improveone of the thing i have thought about myself is removing Jace, Memory Adept and chandra ablaze because i often find myself sitting with two jace's or two chandra's where one is dead in my hand*1st EditChanged Mana Leak to hinder removed Inferno,Grave and Frost TitansAnd Land Tax (Doh!)and also took out the temple of false god 2'nd EditOUT:Contagion ClaspContagion EngineParralel LivesVesuvaExotic OrchardSpread The SicknessGrim AfflictionVolt ChargeChandra AblazeDesert TwisterInexorable TideIn:Hallowed BurialDarksteel IngnotAkromas VengeanceBeast WithinBringer of the black dawni have dropped the proliferate souloution and dropped som cards i actually didnt think did enough for the deck so now im at 100 cards3'rd EditM13 is here so a little fixing is gonna happenm13 brought 3 cards i really want in my deck so i nedded 3 cards outFirst card out Scroll Rack it did almost nothing for me it was good a single time where i could shuffle away with a fetch land afterwards but comes the mid and late game (where this deck is good) it does nothingSecond card (Chandra The Firebrand) it worked fine with its -2 abillity and bonfire or vindicate but that was often a one time use anyway the other abilities was not so good3'rd Card (Diabolic Intent) well i wanna tutor whenever i like so that went outand in goes the newbies 1'st Ajani well hes good... Like Really good but not sure if he will be this good in this deck though but like he is a tough one and like this combo here (Doubling season down. drop ajani ultimate him and get like 60 tokens drop or attack with sun titan and get ajani.. ultimate him and then you have 120 tokens) i did it to a friend the other day and he was like lol Damnation but still it was pretty fun to do :)-2'nd Lilliana of the mono black i would say she is pretty good in this deck she can fetch lands for me and kill/buff creatures and her ultimate is stable but i might overate her havent played with her yet3'rd is Gem Of Becoming well its a artifact that i can find with tezz it works well with sun titan and it fetches me land wich i like a lot10-09-2012a couple of changes...... yesterday was my birthday so i cosed to buy myself a little present :)i got 3 cards and they are going straight in this deckbut first the outs:Skullclamp: A card that was my intent to work fast with actually only slowed me down often i didnt have the tokens early game and usually didnt need the card draw late game Lotus Bloom: to slow by the time i needed it i rarely had it readyChandra Nalaar: actually a pretty hard lady to cut but i needed the space and she was the one that got the hammer sadly though but i liked the new cards betterAnd now the In's 1 Coalition Relic: i still think i need a little more mana fixing and this one helps with that and its alot better than both darksteel relic and manalith2 Humility: i like to have a little more enchantments for my tutor and sterling grove to be better so i decided to go for humillity because it lock my opponents creatures down completely and dosent do anything to my tokens3 Moat: This was an expensive brick to the puzzle and im not sure it will work as good as intended but i actually put a little research behind and the last 10 games of edh i have played only 5 % or so was flying so now im gonna give it a shotLast -Return To Ravinca is coming out soon and i allready have a few cards in mind i wanna change and also still wondering if Snapcaster and regrowth should be in this deck so keep tuned for more changes soon05-10-2012RTR arrived today and now it gets interesting i have actually never seen a release with so many cards for edh that i want but after a long time i finally found out what should go in and what should go out so heres the (long) list First the out'sPrimeval Titan: well after they hit it with the ban hammer i actually think the game have been more fun especially with the amount of utillity lands in edh is this card pretty crazy im sad to let it go but im glad it got bannedBringer Of The Black Dawn: i have only used it once and that was really not necesarry so an easy cutSun Titan: After the cut of bringer and primeval titan i was looking at the deck and noticed i have only 4 creatures in the deck thats not a mana dude so i decided to cut all but the mana dudes to make the opponents creature destruction worse and my creature destruction better also i dont have to worry about bribery anymoreConsencrated Sphinx: same as sun titan Phyrexian Metamorph: I had it in the deck for an response to other commanders but i rarely used it normally i would just wrath and its actually not coming back in any way so off it goWurmcoil Engine: 2 problems with this one first problem was the same as sun titan.... second problem was when i had 6 mana open to cast it i usually want to cast a planeswalker or something else instead though have i gottens some walues of its lifegain so i might look back to it laterTezzeret Agent of Bolas: i have removed a fair amount of my artifacts and that makes this guy worseand he wasent that good in this deck to start withJace Memory Adept: i wanted to try the new jace but 5 jaces was a jace to much so one of them gotta gothe small jace is fun in multiplayer, mind sculptor is just allways awesome and i wanted to try the new one even though i think he isnt that goodGem Of Becoming: with the removal of Sun Titan And Tezzeret this card got a bit worse and there's alot of new mana fixing things i wanna tryEverflowing Chalice: often i casted it for one just to get some ramp and if i didn't i came so late i didnt need it anyway so better cards out there to replace itManalith: Again better cards out thereSensei' Divining Top: This card is awesome and allways works for me... it finds me the answers and its a defently must have in this type of deck........ thats why i cut it..... i was using it every turn and sometimes several times (shuffle cards away with fetchland and use it again) and that slowed the game quite a bit and if you ever have played a game of multiplayer with most of the players having sensei on the table you will know what im talking about so we made a decision in our playgroup to simply drop sensei alltogether but if you are playing competetively Keep itAnd now the fun part NEW CARDS YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!there is so many cards in this block i wanna play with so i was quite excited to get going...... some of the cards might not be that good and some others might be better but now im gonna go with this for some time until i have played with it several timesGolgari Charm: i really love these charms.... much better than the old ones Imo and this is the best of themworks great with humillity destrys enchantments and can save your tokens when sweepingRakdos Charm: Graveyard Controll, destroy artifact and evil against Token decks Azorius Charm: Lifelink is actually good sometimes..... Cycling is allways good to have..... and the possibility to make his commander go to the libary is also very good (yes it is top of the libary but still)Izzet Charm: this is imo not the greatest chamr but still have some good utillities so gonna give it a shotCyclonic Rift: one side sweeper effect that takes planeswalkers also though a bit mana heavy Transguild Promenade: i just wanted to try it out instead of gemstone minePithing Needle: I has been in my plans for a long time to include this card so here it isSupreme Verdict: Anothe Sweeper that cant be countered...... well dont mind if i doMana Bloom: The Replacement for Everflowing Chalice and i think its abseloutly awesome and then someChromatic Lantern: maybe the best card in all R2R for this deck and its only the cost of manalithJace, Architech of thought: I want to try him but i actually dont think he is that goodVraska the Unseen: Now this is a bomb in this deck with doubling season i can ultimate her right away to make 6 token dudes and still have loyalty to take out an obstacle next turn..... abselute mad card cant wait to play with thatLegacy Weapon: now this is not an R2R card but i was looking at the local stores 1$ Box and found this and i have never seen it before so i just wanted to play with it maybe its terrible but again maybe notthat's it for this time stay tuned for more changesGATECRAH UPDATE:Gatecrash is out and there is a few cards i could be interested in.....but sadly i havent really have time playing lately so im gonna keep the deck a little to find out what cards i want to cut though so stay tuned for updates
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Played this deck loads of times. It's a winning one.
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I wouldn't be concerned with removing multiples of Jace and Chandra. In a 100-card deck, its highly unlikely you'll hit both with a small time-frame.
My word, do you actually own all these cards? I am amazed by the sheer wealth and power embodied by the deck... That said, I imagine that people don't carry enough answers for a flood of planeswalkers. I can see how this would work. I'm working on my own deck, my first attempt at EDH. Advice is welcome :3
i own most of them yes there are a few new alternations to the deck i havent ordered yet and you are right peoples lack of answer to planeswalkers gets the win for me almost every time they normally have an answer for one or too but when i first get doubling season down almost every planeswalker in the deck gets lethal