They See Me Millin'

by Derposaurus on 05 December 2013

Main Deck (55 cards)

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Deck Description

They hatin'

Basically a mill deck made to buff out 2 creatures in particular: Consuming Aberration and Wight Of Precinct Six. If I can't win with those, then Milling the good ol' fashioned way will have to do.

Tell me how I did! Suggestions are wanted!

How to Play

Mill your opponent to buff Consuming Abberation and Wight of Precinct Six. Cards include counterspells, cards to kill your opponent's creatures, and most importantly, milling.

Optimal Game (AL means any land)
T1: Island, Tome Scour
T2: Swamp, Wight of Precinct Six
T3: AL, save mana for Psychic Strike or cast Paranoid delusions and Cipher to Wight
T4: AL, Mind Grind or Balustrade Spy or Grisly Spectacle, if needed

If all goes well, Wight should have swung for game by this point. If not, Consuming Aberration or Jace or Mirko Vosk can end the game fairly quickly after this point.

Deck Tags

  • Standard
  • Dimir
  • Mill

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0253500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for They See Me Millin'

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