The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
a deck that spams tokens while constantly attacking and if you manage to live through the early constant attacking it will curve upwards towards more spammed tokens, with planewalkers and overruns
This deck has been viewed 729 times.
triumph of the horde is so much better than overrun, in any deck
Permalink
i tried and ran it with triumph of the horde, but the problem is, that its too situational. Overrun with even 3 creatures becomes beast. And since 3 creatures in this deck is as easy as either a riths charm or timely reinforcements for 3 mana, it builds up alot faster, were as with triumph of the hordes, id rather at least 4 plus each turn, otherwise he could just block, end up killing 2,2 tokens much easier and deal with them getting -1 -1 counters were as the tokens become 4,4 with trample, it becomes much harder to decide how to block. Trust me i thought it through well, also i thought triumph would also be better because it would allow for a guarantee always having lower health, due to him dying through poison counters and not raw dmg. But again overrun is better in smaller situations. I view it now as were triumph would be a good card depending on my board setup, at that point im already headed for a win, so overrun is more worthy.
i just need to fix the land, i had it working better befor , but i got distracted by these new rare lands, im open to deck theme changes any ideas?