UR Tarkartifacts Control

by derhenson on 04 April 2015

Main Deck (60 cards)

Artifacts (4)


Enchantments (4)


Sideboard (15 cards)

Instants (2)


Enchantments (3)

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Deck Description

UR Tarkartifacts, shifted from quasi-aggro towards control. Basically stall and dig until you can assemble a 5/5 (or multiple 5/5s), then keep it safe while attacking and burning your way to lethal damage. Always looking for advice. Really hoping to bring this deck to a competitive level. I've already dumped a lot of resources into it over the course of its life. Otherwise I'll probably just retire it to casual.

EDIT: The deck is currently 5-1 out of the first 6 games I've played at the local store. Looking forward to bringing it down to the next FNM.

Deck Tags

  • Artifact
  • Ensoul
  • Control
  • Burn

Deck at a Glance

Social Stats

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This deck has been viewed 932 times.

Mana Curve

Mana Symbol Occurrence

0110190

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for UR Tarkartifacts Control

I like this take a lot but I think ferocious will be hard to trigger. Maybe cut crater's claws for something else?

0
Posted 15 April 2015 at 19:52

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