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The main concept of this deck is Sanguine Bond + Life gain. Keep in mind 4 diabolic tutors help alot to get what you want! Angels mercy is a big hit, with boon reflection (double life gain) anything is though. If i get a plains and heroes remembered on the first hand, the game will end in 10 turns if i am alive (most of the time i am). Altar golem + lifelink to defend (if needed) dark depths (20/20 flying) throw lifelink on him. All with double life gain. Many ways to survive long enough to get what i need to just make the match mine
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I'd love to see what happens if this deck played my sanguine bond deck (lifeblood). i wonder if Hallow would counter Heroes Remembered and if i could life gain quick enough to win before dark depths came into play. check it out :)
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