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the last in a set of theme based decks i was challenged to make. comments welcomedhttp://cardgametalk.wordpress.com/
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THis is just an evil mill. Lol. Nice job! I'll get to work on my 4 in 2 hours and 20 minutes, as thats when my schoolday is over.
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bahaha thx. lol i know how them days r. been there done that lol.http://cardgametalk.wordpress.com/
Yeah, but at least its an online school, so I can pretty much do what I want, and finish school early. TOday, my entire school day took me about an hour. ^_^
Oh, Why no lobotomy? Remove some threats before they hit the board?
lol well that must be fun. and eh i didnt see a need for it really.http://cardgametalk.wordpress.com/
Ah. That makes sense. So, now, I need to think about a Simic colored deck, an Izzet one, a Golgari one, and a Boros. Thats gonna be fun.
yup and hahaha it should be fun. i had fun makin the ones i had to do lol.
such a nasty fun mill loving it :)
hahah thx draven, glade ya like it. just doing sample hands its pretty fast too lol >:Dhttp://cardgametalk.wordpress.com/
I got 29th out of 85 with an almost creatureless legacy mill! I fixed my mana with just 14 islands, 2 river of tears and 8 swamps, so perhaps you can cut some of your special-lands?
lol awesome to hear. i could but it would take away my theme here. it was a challenge that was tossed out by a friend here and i think i did beyond meet it hehehehe >:Dhttp://cardgametalk.wordpress.com/
What's the theme?
to use mainly only cards that have BOTH colors of ur choice on them. basic land were excluded, but running a deck like this who's soul is based around multicolor cards i just feel like its a touch better to have multis of the duel lands in here.http://cardgametalk.wordpress.com/
Nice produce, considering the restrictions :)
thank ya. it was a fun challenge it really was. hmm what could u create if u were givin the same challenge??
Good question, probably something quite weird, since I'm used to place certain restrictions on my decks, mainly in the mana-department. I once had a simulation running to find the perfect manacurves (Turned out, stuff is less curvey than the concept promotes it to be) It worked through evolution and used basic lands and creatures costing 1-4 mana with the same power as their cost. It produced manasolutions for me that I have used for over 3 years. Almost all of my builds follow these. But I'm a man with so many projects that I simply have to stand down on this challenge. I got legacy and modern to beat with mill, which is project enough for me. And on the sideline I'm working on finding the perfect mutationrate for decktypes :)
lol very interesting.http://cardgametalk.wordpress.com/