Thought Picking

by DedWards on 31 July 2012

Main Deck (60 cards)

Instants (4)


Artifacts (2)


Enchantments (2)


Sideboard (5 cards)

Creatures (2)

Sorceries (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Main idea: Sacrifice recurring creatures (Bloodghast and Nether Traitor) to Thoughtpicker Witch and control the opponent's draws.

Other small things:
-Sacrificing all creatures before Living End triggers will result in all my creatures coming back into play.
-Pawn of Ulamog creates extra sacrifice material for Thoughtpicker Witch.
-Big Game Hunter can be cast for its madness cost off of smallpox.
-All sacrifices multiply Bitter Ordeal's effectiveness.

This is meant to be Modern legal, so please keep suggestions Modern.

*EDIT
Moved Big Game Hunter to Sideboard and added Grave Pact.

*EDIT2
-6x Swamp
+4x Verdant Catacombs
+2x Marsh Flats
The fetch lands + Crucible of Worlds allows for fun interactions between Bloodghast and Thoughtpicker Witch :)

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,437 times.

Mana Curve

Mana Symbol Occurrence

005300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Thought Picking

Leave it to you to design a Thoughtpick Rogues Extraction deck without any rogues =P

I like the layout, and the constant sacrifices will allow you to manipulate the opponent's topdecks to an obnoxious degree. I personally don't like the big game hunter, though. Sure the madness cost thing is nice, but if you need to pop a smallpox to do it, then the opponent is already down creatures and you may end up screwing yourself. I might add earwig squad back in here in their place, or you could also put in grave pact and just control the board =]

Hope that helps dude =]

0
Posted 31 July 2012 at 16:50

Permalink

Thanks for taking a look. I can't belive I forgot Gravepact 0.0 I'd like to keep the Hunter, but I'm OK with moving him to sideboard. Earwig is just a big creaure without the prowl, so I won't be adding him. Any other ideas?

0
Posted 31 July 2012 at 19:05

Permalink

The only other thing I would change is the land-base, but that would also add a lot to the price, so that's not a big deal.

0
Posted 01 August 2012 at 02:23

Permalink

What lands would you use (keep in mind I want this Modern legal) ? I'm thinking maybe Verdant Catacombs for deck thinning, but can't think of much else.

0
Posted 01 August 2012 at 05:52

Permalink

Oh right...modern -_-

Well even so I would definitely put in some fetches. With crucible and fetches you can do some stupid crap with bloodghast

0
Posted 01 August 2012 at 16:12

Permalink

Do you not like Modern? I've been enjoying it lately (my group only plays it once a month). I think it mite be because most (99.9%) of my collection is 8th Ed onwards :p

How many fetches do you think? I'm thinking max 4, because more mite be unbalanced.

0
Posted 02 August 2012 at 06:44

Permalink

I really don't like modern, no. But...that's a topic for another day =]

I would go with 6 personally, I think that would compliment the deck perfectly =]

0
Posted 02 August 2012 at 07:27

Permalink

Thanks man, now just to hunt down / order the cards I'm missing :|

0
Posted 03 August 2012 at 08:54

Permalink

I like it a lot.Been trying to build a deck around Witch for some time, you might've given me new ideas.

0
Posted 08 December 2013 at 13:44

Permalink