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illaden made this comment on his deck '31 Land' ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=164902 ) "todays Standard doesn't have land destruction" and I took it as a challenge to make one, so here's the first attempt. Demolish, Melt Terrain and Acidic Slime to kill lands and then Roiling Terrain for the kill :p With Liquimetal Coating out, Naturalize and Shatter become instant speed land killers :D Ornithopter equipped with Argentum Armor is not only a 6/8 flyer, it's a 6/8 flyer that kills lands :P *EDIT* replaced Shatter with Crush.
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Acidic Slime says. "Where's my Mimic Vat?"
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And I say: "The Vat doesn't fit the theme of this deck."
Doesn't fit the theme? I thought the theme was to destroy land?
The Vat says; "Imprint — Whenever a nontoken CREATURE is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard." and the target for my kill is lands, not creatures.
you could liquimetal coating the slime, then naturalize/shatter it to put it in the vat. I dunno, 3 mana slimes seem like a very powerful combo to me. If you were to go that route, I could see cutting argentum armor for the vat.
Didn't think of it that way. Whenever I think of the Vat, I think of killing and duplicating my opponents' creatures.
And there are no Stone Rains because... ?
mindslaver has deleted this comment.
because its standard ...wow
play crush or natures claim, costs less, and who cares about 4 life anyways, they dont have lands :)
I like Crush, but because I'm going to (hopefully) kill them with damage from Roiling Terrain, the 4 life Nature's Claim gives is bad.
Liquimetal Coating becomes even more broken. Nice deck! My only suggestion is to add 4 Terraphormic Expanses or Evolving Wilds.
I use Liquimetal in an even more broken combo in my deck 'Land Destruction (Green)' where I turn a land into an artifact and then cast Splinter on it, exiling it and all copies in his hand, library and graveyard :p
FU U XD Well good for me I will never meet this deck ^^
lol :p I also won't be making this deck in a hurry as I don't have / can't get some of the cards
you forgot goblin ruin blaster : O
I didn't, the goblin can only kill a non basic land and I don't want to be limited to that.
makes sense. would make a good sideboard, though.
you forgot ancient stirrings to fetch liquimetal coating..... look heres my take on what this deck should look like http://www.mtgvault.com/ViewDeck.aspx?DeckID=155917
Thanks, I'll take a look at trying to work that card in.
Just had a look at your deck, yours is based on artifact destruction, mine is land destruction. Yours rely's too heavilly on Liquimetal Coating, mine uses it as an additional bonus for land kill.
Brilliant as usual.
Thanks dude :p
I do not know if you have considered it or not yet but splinter twin on an acidic slime ( or a manic vandal with liquimetal out) will let you destroy a land every turn.
That's actually an awesome combo. The only problem is working in the Splinter Twin.
wow cool deck. i would have started creating this deck if only you made this earlier. i just spent for my latest deck and it's still not complete. kindly take a look at it and help me. http://www.mtgvault.com/ViewDeck.aspx?DeckID=166141 thanks btw i think it'd be awesome if liquimetal coating can turn permanents into artifacts several times in a turn so it'd be faster to destroy. maybe use something like voltaic key to untap liquimetal coating
The idea of untapping Liquimetal is good, but I probable won't do it in this deck.
I would suggest adding terramorphics or maybe some of the dual land to help getting a more consistent mana flow, other than that awesome deck!
I originally didn't intend on making this deck, but seeing how popular it's become I mite just and if I do, I'll try get some dual lands and / or Terramorphics
splinter twin+acidic slime
I know it's not standard, but an EVIL combo is Liquimetal coating + Splinter... especially if Liquimetal targets a basic land in a mono color deck... just... ow.
I already know about it and already have a deck using it: Land Destruction (Green) http://www.mtgvault.com/ViewDeck.aspx?DeckID=111924
you should stick myr landshaper in that deck!!
Terra Eternal could be annoying but I see that Liquimetal should help you get rid of it fast. Nice deck :)
Even without the Liquimetal, Acidic Slime, Naturalize and Argentum Armor can get rid of it :p
uhmm, how about that creature card that destroys artifacts as you enter the battle field, maybe side board?
You mean Manic Vandal and Oxidda Scrapmelter? I don't think I'll be adding anymore artifact hate as in this deck it relys too much on one card (Liquimetal) and will often end as dead cards in hand.
No Tectonic Edge?
Tectonic Edge can only kill nonbasic lands and as I said earlier, I don't want to be limited to killing nonbasic lands and reducing my land count to kill one of my opponent's doesn't sound like a good idea to me.
Hey I was just thinking, if you are running Liquid Metal Coating specifically to make their lands an art... What is worse than having your land turned into an artifact? What if Relic Pertinence says every time you use the land, you get infected :D
LOL, that's actually a good idea, but for another deck, this deck is designed for killing lands :p
myr landshaper woud work well here to if you wanted to step outside of standard nice deck
I already knew about it, but the challenge I put to myself in this deck was to make it standard.
I love this deck and would like to play it at a FNM.
you could add a sword of body and mind to mill them to death and put more lands in their graveyard
dragin17 has deleted this comment.
but i can see where ur goin with it by usin it in combo with roiling terrain it would have been a fun combo but with 8 creatures too much of it is up to luck for this specific deck
i took the 31 color land idea n ran with it usin all 5 colors just for fun any comments please let me know http://www.mtgvault.com/ViewDeck.aspx?DeckID=168192
this is my favorite deck so far. why no dual lands?
I currently can't afford any so they don't make it into any of my deck designs.
Dual lands can be overrated sometimes. Not saying they're bad, but in the right deck, they're not as necessary. However, I would recommend using Expanses or Evolving Wilds.
now i could see sharkan vol in here to give u sum extra time for if ur opponent doesnt do sumthin u could use him to grab 5 4/4 dragons in combination with argentum
Land destrucition? Standard? I like. enough said.
Thanks, I like it when people like my deck ideas :p
Want to check out my l8est casual deck plz. http://www.mtgvault.com/ViewDeck.aspx?DeckID=168960
batman69 has deleted this comment.
Argentum armor seems sooo clunky to me. Without a way to cheat it out faster, that's 12 mana just to destroy a first land- sooo much more can be done with that mana. How about replacing the armors with the splinter twins? Perhaps replace the ornithopters with birds of paradise? Just a little extra ramp to get their lands in destroy mode faster? Land destruction seems like a perfect counter to Valakut Ramp- but you've gotta get it going by like turn 3, or it doesn't matter anymore.
Valakut ramp can't do much without the Valakuts out and Liquimetal Coating + artifact hate should take care of most anything else Valakut ramp can use to hurt me (like the green titan) :p
I agree 100%- that's why I liked the idea of a little added ramp of your own. It's just for the 12 mana you spend to cast the armor, and equip it, you could have destroyed mulitple lands, and if you really feel like it, lightning bolt them in the face for fun and a little extra damage incase the melt terrains and roiling terrains hadn't finished them. It's just that the ornithopter is basically a dead card or chump blocker without the armor (which could have gone on an acidic slime just as easily), and there are other things to spend that hard earned mana on than the armor. I love this decks ability to counter valakut and caw-blade both, though. Between liqui-metal coating and the artifact hate, you are overloaded with spot removal for anything- what's that? Jace the Mindsculper? don't mind if I do destroy him for a 1 mana crush.... lol
I see what you mean. I'll play around with a few ideas and see how they turn out.
Honestly, you should trade in argentum armor for eldrazi conscription...4 mana cheaper and they still have to sac stuff. no, they might not sac lands, but most people do because they don't want to get rid of their creatures, and, if they know you are playing a land destro deck, they might get rid of creatures, which means you need fewer blockers.
Its nice to see different ways to kill land, i like the build. I have my own land destruction deck, works more conventionally, but i make them sacrifice land incase of something like terra eternal, or land shroud. Plus, i also pull and recycle my own land in case of getting mine destroyed. makes for good times. Btw....if your looking for something fun to implement, thresher beats+destructive urge.....when u attack, they sac. a land either way, or voracious cobra+destructive urge....lose a creature or a land.
The cards you suggested aren't standard and that the challenge I set myself with this deck 'standard' land destruction.
Love the deck, I think I might throw it together and give it some testing. Try some tumble magnets in your side for some control till you can control the game. It's great against pretty much any deck. Oh yeah and Pyroclasms for birds, elves, forges, goblins and all the other little canon fodders. Just my 2 cents.
I definitely agree. Pyroclasm needs to be AT THE VERY LEAST sideboard. Take it from someone who plays a non-standard version of this deck regularly. Pyroclasm is a life-saver. You need it.
Like I said earlier, I wasn't planning on actually making this deck, but seeing as how popular it's gotten I'll put it together and try out some of the ideas I've been given here. Pyroclasm will be one of the 1st.
Hey Ded - Overall, I am generally a fan of your decks. They are usually well thought-out and interesting. But this one, I think, is just too slow. I play my land destruction deck regularly, and if you cannot consistently start killing their lands by turn 3, then it's going to be too late. The opponent will have already had a chance to start establishing their board by turn 4. I think you need to find a way to speed things up with something like Llanwar Elves. You need to start destroying lands by turn 3, latest. And I would also highly recommend Ancient Stirrings for land draw/Liquimetal searching. I'm only trying to help since I play a deck similar to this (except Legacy) very often, and I've playtested it a lot. Consistency and speed are the two biggest hurdles.
Glad to see I've got some fans :D I originally designed this to prove that land destruction can be done in standard, but now that I'm actually going to build it I'll be modifying it ALOT to get speed and consistancy (with the help of playtesting). Speed and consitancy are the biggest hurdles for most decks :p
I think you have more land (artifact) destruction than is needed. I think 16 (not counting creatures) is about the limit that should be in a deck. So you could take out 4 of them and put in something to either give you mana or make it easier to fetch the Liquimetal Coatings.
The best part about Liquimetal + artifact hate is that I can kill almost anything, but I'll try lower the number for some Ancient Stirrings :p
How about Magnetic Mine?
Lol, that'd be funny :p
I must say that i really like this. I have been trying (and failing) to make my own land-death deck. The only thing i would say is that your win conditions seem a little bit too unreliable. I dont know, but i would add omnath or something to help finish the game when you cant get the argentum armour (or if somebody destroys it). Still, I REALLY love this deck, well done!
Well done, you have both land destruction and standard. Impressive +1