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Extremely rough design of a random idea I had: Revolt + Evoke. I'm not set on the cards, nor the colour, just the idea of Revolt + Evoke.
Main idea: Evoking a creature causes it to die immediately, which triggers Revolt. With so many creatures dying on command, I decided to include stuff that would benefit from that:Pawn of Ulamog gives me an Eldrazi Spawn each time a nontoken dies. Hidden Stockpile gives a Servo each time a permanent leaves the battlefield. With that much token production, I had to include Call for Unity. Reveillark can return a small number of creatures to the battlefield. Blood Artist is an automatic inclusion. The life drain could win some games and keep me alive long enough in others. Tragic Slip was chosen over Path to Exile because it gets around protection white creatures (I'm looking at you, Stormbreath Dragon) and doesn't put the opponent up one land.
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Athreos? You play cards cheap, then either get them back in your turn or they lose 3 life
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Might be a good replacement for Call for Unity. Not enough creatures stay in play for Call to work efficiently.