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Saw Pandemonium and Force of Savagery and I just had to build a deck around them. * Edit 11 May 2017:-2 Walker of the Grove-1 Canyon Slough -1 Scattered Groves +4 Birds of Paradise
The idea is to drop Pandemonium and then cast Force of Savagery and Evoke the other Elementals to deal substantial damage per creature. And all creatures that die make Boneyard Wurm bigger. Cycling lands and Elemental Bond help draw into the needed cards. Loaming Shaman allows for a selective shuffle of graveyard stuff back into the deck. Its also got 3 power, which triggers Elemental Bond, and a chump blocker.
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NOTE: Set by owner when deck was made.
Phyrexian Soulgorger maybe an interesting idea? Academy Ruins and Phyrexian Soulgorger could be a crazy addition if you were running blue I may have to try something like that in a different brew.
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lol, Phyrexian Soulgorger can be Force of Savagery 5-8 :pI saw an interesting trick with Cream of the Crop and Force of Savagery (Phyrexian Souldgorger can work too) that basically sets up your next draw... Thinking on it now, Keeping in RG, I can drop some of the less impressive creatures to include Cream of the Crop and Wheel of Sun And Moon to keep looping them. Might even work in a few Wild pair for good measure.Any other BIG power, kills self, cheap creatures you can think of?
Well, I couldn't wait :pHere's version 2:http://www.mtgvault.com/dedwards/decks/pandemonium-loop/
Apparently, due to Force of Savagery dying as a state based action, Pandemonium doesn't deal damage (or so I've been told). To get around this minor hiccup, I'm reworking the idea completely: http://www.mtgvault.com/dedwards/decks/pandemonium-gorger/