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This is largely an Elf deck, but it can produce alot of Nacatl War-Prides. I attack with Nacatl War-Pride, then duplicate the tokens it puts in with Rhys. The tokens Rhys puts in don't come into play tapped and attacking nor do they get removed from play at end of turn. I use Heritage Druid and the elf production to pay for Rhys's ability to duplicate tokens.
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I would recommend adding Presence of Gond. More elves to copy with Rhys and more to tap for mana.
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Never heard of Rhys before. WOW! Presence of Gond with that would be even better.
I'll try the Presence of Gond and see how it runs
for a butt-ton of elves, Presence of Gond on a Devoted Druid + Immaculate Magistrate. Especially with some untaps like Wirewood Pride/Symbiote--gets pretty epic.
A Dragon's Blood maybe?
I never thought of a Rhys combo before I saw this deck. Dirty and fun! The only problem i would have is how long it must take to set up the combo. Even if Rhys is already in play, you still need to summon your War-Pride, it's summoning sick, so you wait a turn before attacking, then all your tokens are summoning sick so you have to wait another turn for them to do anything. That's two turns of waiting! If you do get through those two turns though, your opponents are dead. Not just a little dead, a lot dead. The problem again is, normally one attack with a War-Pride would kill most opponents, so this combo lends itself better to multiplayer games where you will need to sustain until you can kill all your opponents. Unfortunately, wrath effects and mass bounces are very common in multiplayer games, so by the time you get through two turns with your War-Pride(s), they have most likely been dealt with.
This deck uses the core of my elf token deck and it can trigger quite early. With a more recent build I've produced 15 3/3 elf warrior tokens with trample (had a Bramblewood out). So quite quick. War-Pride's 2 biggest downfalls are the lack of haste and the fact that most creatures die to it in combat, so duplication (though fun) isn't always the best war to manipulate War-Pride :/ Wrath affects are always a problem for creature based decks, thank [enter deity here] that few people play them in 1 on 1 matches :p
what about lightining greaves or eldrazi monument? greaves cures haste problem and eldrazi monument cures field wipe. + flying? for only 5. altho you have to sac a creature every turn you have plenty of tokens to cure that. it could possibly slow you down(?), but in turn it will make your war pride completely safe to everything but - counters or counterspells.
oh and you could try some oran-reif of the vastwood to put +1 counters on the nactals when they come out to toughen them out a bit. usually 4 is just out of reach of death.
Sadly, I don't own any Eldrazi Monument or Oran-Reif of the Vastwood :(
and how consistant is this deck? have you play tested it much?
Haven't tried this build in years and if I where to reconstruct this deck now, I'd rebuild it completely differently to further guarantee War-Pride's survival and usefulness.
oh ok. do you have another one built on here? id like to make a nactal deck for casual play when i get home. been looking through everyones on here for ideas.
Sadly I don't. If I do make another one, it'll probably be after Return to Ravnica so I can include cards with populate.