Mob Boss + Master Tactician

by DedWards on 19 July 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

I think that Krenko, Mob Boss and Odric, Master Tactician can work well together, so here's a (poor) attempt at a deck that uses both.

* I will be deleting any comment with a deck link that has absolutely nothing to do with this deck. Deck links to suggested ideas that mite work in the deck may be safe from deletion. I've been seeing a lot of deck linking for no reason and it annoys me.

Deck Tags

  • Trash

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,810 times.

Mana Curve

Mana Symbol Occurrence

2200220

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mob Boss + Master Tactician

Woah, Krenko is kind of awesome. I'm really liking the idea of using him with Odric too, that's rather ingenious.

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Posted 19 July 2012 at 14:46

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They do look like they'd work well together :) I'm just surprised no one else has thought of it yet :|
Depending on what's available in Boros when Return to Ravnica comes out, I may use both in a Boros deck :p

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Posted 19 July 2012 at 16:40

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It took people a while to really realize what Birthing Pod can do too, it seems the standard crowd just looks for simplified combos like the Bloodchief Ascension deck.

Boros is always silly with how good it is, so with Ravnica coming back it should be insane. Boros with those two should be doubly so

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Posted 19 July 2012 at 18:48

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I should get my hands on a set of each before Return to Ravnica, in case their prices go up. I'll probably add them onto an order when I order the 1 Clifftop Retreat I'm short of :|

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Posted 20 July 2012 at 14:36

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I have some really good suggestions for modern and vintage, but it would appear that you are trying to stay in standard ( so boring! jkjk) be that as it may i think i can still help out a little bit. Captain of the watch works well in here, especially along with odric already in play. As for red, mogg flunkies is a 2 drop 3/3 that cant attack or block alone, but thats just fine since you never really are. Those would be my first picks to put in here, hope it helps :)

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Posted 19 July 2012 at 15:13

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Also, i (personal and completely bias opinion) like gather the townsfolk over captain's call because its a 2 for 2 whereas call is 4 for 3. HELLRIDER kicks @$$ for this deck, everyone attacking and he's sitting back dealing damage with his (passive-ish) ability. Now im just naming some cards i think could fit in this deck, obviously you already have some of the best ones in the list, but pyreheart wolf is good because with undying the ability is x2.

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Posted 19 July 2012 at 15:19

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Honestly I have to agree that standard is boring, but since we have so many new~ish members and old members returning, standard is currently our biggest format. This is the only reason I made this standard. I prefer Modern and largely because I started shortly before Ravnica, so majority of my collection is Modern (ie I have few Legacy / Vintage cards).

The Captain is a good idea, but I'm actually trying to stay away from tribal here. Return to Ravnica is just around the corner and if it's anything like the last Ravnica block, tribal isn't that greatly supported. I considered the Mogg Flunkies, but he doesn't give any friends :(

Gather the Townsfolk is cool (I can't believe I forgot it :p ), but I've taken a liking to Midnight Haunting. So I may replace the Call with either one of those.

Hellrider is f**'ing awesome, but he's a little pricy (mana wise), I already have 9 cards in the 4 mana group. It's a matter of mana and I like to keep this type of deck costing 3 or less (with a few key exceptions). The same could be said about Pyreheart Wolf, 3 mana for a 1/1 (even with his abilities) doesn't appeal to the style of play I'm going for here.

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Posted 19 July 2012 at 16:48

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