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Random GU Defender Mill idea.
Combo one of the multi mana Defenders, Preferably Axebane Guardian, with Freed from the Real to get "infinite" mana, then mill the opponent's library in one go with Increasing Confusion / Blue Sun's Zenith. Most combo pieces can be tutored up by Transmuting Drift of Phantasms. Drift is also a defender, adding to the mana Axebane / Battlements makes.BoP and Hierarch are to ramp into a turn 2 Transmute or turn 2 Axebane. Might change / remove this later. Thinking mainboard bounce (like Echoing Truth) might be better suited in this slot. Cantrips to help dig for combo pieces. Went with a 2-1 split of Increasing Confusion and Blue Sun's Zenith because Blue Sun can be Transmuted for and it's draw, getting around shuffle back effects and killing instantly.
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NOTE: Set by owner when deck was made.
I've toyed with phenax-mill lately and at a time I went into collected Company.It didn't Work for my design, but you got plenty of creatures for it.
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