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Boros Kiki-Jiki / Splinter Twin deck. Sideboard shows other cards I had considered, but couldn't find space for.
Stall with burn (and Path to Exile) until you can combo with:Kiki-Jiki + Restoration Angel Kiki-Jiki + Village Bell-RingerSplinter Twin + Village Bell-RingerGitaxian Probe to both look at the opponent's hand to see if it's safe to combo and to dig for combo pieces. Angelsong acts as either h a fog or a draw spell to search for combo pieces.
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Extremely cool concept! Love it! +1 for sure :D
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Thanks :D
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Hey, DedWards, I am just getting back into Magic, and you seem to know what you are doing. Would you mind checking out my deck?http://www.mtgvault.com/savajcabbaj/decks/chatting-with-dedwards/It just doesn't work.. I think maybe I don't remember how to tap lands :(
Long time Cabbaj. I responded on your post
interesting. good thing kik-jiki has haste.
Wouldn't work as well if he didn't.
yeah, the angel combo wouldn't work at all.
Like the angel song concept. Should see if you can fit in some Wall of Omens as it really helps you dig in these colors, not to mention the very good synergy with resto angel.
I like cards that give option, like any Charm or Command, and Angle Song does grant options. The only card I see that can come out for the Wall is Gitaxian Probe :?
Hmm... Not sure. The version I run is allot more creature heavy and focuses on creating pressure while having the threat of combo, as opposed to full out combo like this list. I do like Probe though as the information is invaluable and you do need to see if the coast is clear before committing. I'm going to link you to my list, as it might at least give you some idea's for sideboard. Personally think that cards like Anger of the Gods and Blood Moon are a must, as they take advantage of the simple mana base and the fact that your creatures survive the three damage. http://www.mtgvault.com/kingicey/decks/boros-twin/
Oh! Also, your going to be running into some problems getting three mana some games. Nothings worse then having your kiki combo set up and then drawing planes. It doesn't happen that much, but often enough to justify running 8 ( even 9 if you sidebaord or main board Grim lavamancer) fetch lands. Replacing a couple of plains with Windswept Heaths and mountains with Wooded Foothills goes a long way to getting your mana fixed, and worse case scenario you end up just fetching a basic and thinning. These are also the cheapest fetches right now so I highly recommend.
I also recommend you run a couple Grim Lavamancers. Your graveyard is going to fill up pretty fast with all these bolts, helixes, probes and songs running around. Grim does an amazing job as a 1 mana board controller and is great for helping finish off creatures out of bolt rang. Your also going to find allot of games your hand is flooded with burn spell. Quite a few of games I've played bolts and helixes end up going face because combo is either not happening or they've gotten low enough that it's another win condition. Lavamancer also helps with this.
As for what to cut, think about what you'd like to see every game in multiples and what you'd hate to see in multiples. I imagine every game you'll love to see 4 bolts, paths, and helixes, but what about angel songs and boros charms? If you hand ends up looking like this (http://imgur.com/PShJseB) your going to have a bad time.
The options aren't bad, but like I said on your deck, we had different end goals in mind when designing the deck. I am gunning for the infinite combo, where you went for more reliable 'if I don't get it's build.
I like it a lot but think you should just make it Jeski...remove the Boro's Charm and Angelsong for Remand and Gitaxian Probe.
Jeskai would defeat the object of doing this without the blue that all Splinter Twins use. Going Jeskai would also bring the question of why I'm not using Deceiver Exarch and Pestermite? Also, Gitaxian Probe is already in the deck.
I understand, I still really like the deck though.