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Bant lifegain with midrange aspects, it works extremely well as far as it's wins to losses at FNM. i'd like to find room for some utility lands like gavony township alchemist's refuge or grove of the guardian or something but regardless. its a really fun deck to play and yeah.
Turn 1-2: set upTurn 3: usually a chalice. take your damage it doesn't really matter because this deck has a tendency to make a comeback with a vengeance. (Example: Last FNM i was put down to 3 or less life in 4 separate games. and still won with over 50 life.)Turn 4: rhox faithmender/Trostani either or, they both gain you life.Turn 5: Thragtusk time and your gaining lots of life.Turn 6: Armada Wurm. or something and it just consecutively gets worse. soo yeah its a fun deck i hope you guys like.
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The early game is this deck's greatest weakness.Though, owing to your examples; IF you survive, you win.I didn't realize Trostani had that lovely heal ability as well as poopulate. Vurreh good.I suppose Selesnya Charm and Resto can get you through the early game.
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